
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Most likely between $22.8M and $64.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 87% | approximately $38M |
| GOG | $5.99 | 84% | #5 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.67 on GOG · Türkiye (−93%). Compare 30 prices in 15 markets →
Reviews
Themes across 2701 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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10/10
Great World Building and Atmosphere. Went out of my way to really fall into the lore and take my time and made exploring the logs really enjoyable. This gave a good break in-between action elements. Only minor issues I really had was sometimes the map was hard to read here and there at times. Good mix of choices for weapons, skill progression. Wish I had more of the ashtray maze experience throughout the game was 10/10 that part. Overall would highly recommend!
The game is an absolute blast to play, and it looks stunning with its vibrant red ambience enhanced by ray tracing. I strongly recommend playing with ray tracing enabled—not just here, but also in other Remedy titles like Alan Wake 2. That said, there’s one notable issue: textures often fail to load properly, even when set to Ultra. The fix is straightforward: set DLSS to Quality, max out your graphics settings, then close the game. After that, head to the installation folder and launch the game using Control_DX11.exe. Once you do this, the texture problem disappears.
Played it twice first on the Big Cuatro (ps4) and replayed it fully now. Best level design, Great gameplay, Amazing esthetics BUT the story lacks substance and is shallow AF if u don't read the 10000 document collectables u get, what is this ? dark souls ? came for the weird story stayed for the cool gameplay and impeccable level design, Love this game and i love Finland but really, they have to work on storytelling and good cinematics FR, could learn a thing or 2 from Kojima, and Kojima could learn a thing or 2 from this Fins,
One of the best gameplay and graphically good looking game. With interesting story from Remedy and as their usual strategy the story ends in a cliff hanger XD. Definitely worth the play before the control resonant drops. Can't wait to play as Dylan. Definitely Recommended!!!
This game shines most through its mysteries and its visuals. There is something deepling unique about the world they have created. If not one of these two elements sounds like your cup of tea, then probably not a game for you.
hikayesi ana sinematik kısımlar yerine onlarca sayısız nota dağılmış oyun içi dökümen okuma fanteziniz varsa sarar. Oynanışı baya zevkli havada uçma adamın kafasına adam atma roket yakalama falan akıyor. Map tasarımı yönlendirici ama aşırı büyük ve bir bölge 2 3 kata ayrılabiliyor kafa sikiyor. Düşmanla aranızda güç dengesizliği bir tık fazlasıyla hissedilen seviyede bu aşırı sinir olabiliyor oyun size verdiği güç kadarda limitasyon koyuyor Bazı yerlerde gereksiz aşırı düşük çözünürlük var çevrede yazılarda vs.... ve ara sahnelerdeki konuşmalardaki insanların yüzleri sanki oyun hamuruyla yapılmış gibi bir bulanıklık var ama genede oynanır ya
A perfect game, with perfect graphics
Лор игр Ремеди всегда радует. Получил большое удовольствие от эксплоринга, сюжета и боевки