
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
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Media

About
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos.
After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons.
Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the music.
Explore diverse environments across many distinct visual styles, blending retro graphics, abstract spaces, and real-world footage into a constantly shifting atmospheric journey.
Short narrative experience focused on emotions and atmosphere.
Inspired on Hopecore aesthetics.
Voyager 1 as a companion on your journey.
Evocative and original scenery.
Montages integrated in the gameplay, with scene transitions on the beat of the soundtrack.
A story with branching paths based on your choices.
Genres
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good free story, i liked it and think its worth the time
pretty neat
Truly beautiful
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 240 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Such a stunning game with such a beautiful story and message that everyone should hear plus its free
"Tenemos que hacer caso a esa pequeña parte de nuestro corazón que siempre quiere seguir adelante. Porque eso es lo que nos hace humanos"
j'ai même pas besoin d'écrire une review ce jeu est magnifique il fait 40min ca coute rien d'essayer
Rapide efficace, cette œuvre porte un message qui je pense a besoin d'être entendu par tous
JUEGO TODO HERMOSO
buen juego
Control, I'm not coming back, is a beautiful game. A game about humanity, a game about being lost and not knowing what to do. Honestly, I don't know how to write a review, but all you need to know, that this game has been one of the greatest games i have ever played in my life. HIGHLY reccomend it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.