
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
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About
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos.
After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons.
Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the music.
Explore diverse environments across many distinct visual styles, blending retro graphics, abstract spaces, and real-world footage into a constantly shifting atmospheric journey.
Short narrative experience focused on emotions and atmosphere.
Inspired on Hopecore aesthetics.
Voyager 1 as a companion on your journey.
Evocative and original scenery.
Montages integrated in the gameplay, with scene transitions on the beat of the soundtrack.
A story with branching paths based on your choices.
Genres
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Could not recommend enough.
Absolutely beautiful game. I'm not one to post reviews about games all that often, but this one absolutely deserves it. For a game that is super short, the message it conveys is beautiful and I'd be lying if I said it didn't bring a tear to my eye. To some, it may just have the message it holds and nothing more, but to others, including myself, it roots itself in a way that nothing before could... it truly gives a sense of hope to the player. 10/10 Will keep moving forward
Holy LSD trip this game is peak
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 240 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The overall style and feeling of the game was amazing. It really is short as it itself warned so from my perspective I don't think there is a good reason not to try and go through the game.
JUEGO TODO HERMOSO
oha diyorum...
Few are the games that you can describe as an experience and this one sure is one of them.
"Llevas mucho tiempo viajando. Entonces ¿seguirás persiguiendo lo que te espera? ¿O te quedarás quieto un rato para ver qué crece a tu alrededor" Simplemente... gracias.
acabo de empatizar con una sonda espacial
Control, I'm not coming back, is a beautiful game. A game about humanity, a game about being lost and not knowing what to do. Honestly, I don't know how to write a review, but all you need to know, that this game has been one of the greatest games i have ever played in my life. HIGHLY reccomend it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.