
Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Control, I'm Not Coming Back is a short and emotional narrative game about an astronaut drifting through the vastness of space, searching for a reason to keep going while struggling with the feeling that there may be no way back home. Inspired by the Hopecore aesthetic, the game explores despair, friendship and how we are able to move forward even in the deepest void of the cosmos.
After an accident leaves a young space cadet drifting alone in the void, his journey becomes an introspective and abstract encounter with the historic Voyager 1 probe, forming a bond that reflects humanity’s need to keep reaching towards new horizons.
Experience in-game montages with scene transitions in sync with the soundtrack. Changing the space around you to the rhythm of the music.
Explore diverse environments across many distinct visual styles, blending retro graphics, abstract spaces, and real-world footage into a constantly shifting atmospheric journey.
Short narrative experience focused on emotions and atmosphere.
Inspired on Hopecore aesthetics.
Voyager 1 as a companion on your journey.
Evocative and original scenery.
Montages integrated in the gameplay, with scene transitions on the beat of the soundtrack.
A story with branching paths based on your choices.
Genres
Stats
Languages: English*, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 297 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoyed this game. I highly recommend anyone play this, especially if you're in a dark place cause it filled me with such nice positive emotions. the graphics are nice, the music fits the vibe of the game perfectly, I loved this. it's a great free 45 minute experience.
questo gioco è progettato per durare 45 min. Ight bet.
great visuals
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 297 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juégatelo y no veas nada, son 40 mins y es gratis
I saw this game randomly on my for you page ages ago. And it was already in my taste with beautiful and gentle theming. I finally got around to playing it and I never thought I would be writing a review with tears in my eyes. There is so much emotion to be held in an incredible game like this. Im still trying to process everything, but at least I know I won't be processing it alone, thank you for making this wonderful game
cuidado pedra estelar games, esse é o jogo do ano!!!
short n sweet, i enjoyed it
One of the best games I've played in a good while, actually making me feel engrossed in what is happening while still managing to feel like a story insted of a retelling of events, very relatable and has beautiful vissuals and music to acompany it, I would highly recommend playing if you have some spare storage on your PC and your feeling down or lost. on a side note someone is chopping onions 9.5/10
Houston, we've had a problem, but not anymore
I DO feel it, Voyager 1 ❤️🩹. This is a genuinely beautiful game that was, to me, about moving through hopelessness. The art and music is absolutely beautiful, with comforting visuals inspired by webcore (I think???) and a message that made me cry. My keyboard is wet. Play the game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.