
The conquistador, who has faced many trials in his life, decided to retire and become a hermit. Just lying in his solitary cave away from people. But it seems that fate itself throws new challenges at you even in such a simple matter.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish, Spanish - Latin America +15 more
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[H2]"Prologue", "Episode 0/1", "DEMO"....[/h2] [i] All descriptions for the same thing: [u]an incomplete game, released with it's own Store-Page[/u][/i] Instead of releasing these ''demos'' on the same Store-page as their future title, they choose to have 2 store-pages instead of 1, hoping that this will [i]''increase their reach to a bigger audience''[/i] - even if that goes at the cost of cluttering up the ''free to play'' tabs, making it harder to find actual GOOD F2P games. Worst part? Crypto-shell companies, Ai-slop farmers, triple-A studios and even good, honest - small indie devs are doing this. There are actual HARDWORKING DEVS out there who see this kind of sh!t, and come to the conclusion that the only way to compete, is to do the same scummy practice as the bigger, more popular fish out there! [b]Nobody wins, everyone loses.[/b]
My friend who I play Counter Strike 2 with said if I post a review on this game and it gets 5000 likes and 5000 Awards that he will buy me a RTX 3080 and 2 Kilos of The lamb ham. So I'm just gonna leave this here Help a brotha ~ ∧_∧ (。・ω・。)つ━☆・*。 ⊂ ノ ・゜+. しーJ °。+ *´¨) .• ´¸.•*´¨) ¸.•*¨) (¸.•´ (¸.•’*
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Слишком короткий пролог как по мне. Обычно после пролога или демо можно сложить впечатление об игре, здесь удалось оценить только интерфейс. Не могу сказать по самой игре, но пролог не самый лучший получился.
An exciting strategy game with immersive gameplay, beautiful visuals, and challenging decisions that keep you hooked and eager to explore more.
免费的点击解密类游戏序章,整体流程稍微有点短。 主角和背景感觉不在一个图层的画风有些特色的。 正式版正在-80%折扣。(目前并不是很想玩..但是大概率-90%会回来充库存收藏一下)——25.03.15
oyunu gayet güzel kısa sıkıcı değil tavsiye ederim.
nice demo, good artwork gameplay not much
Successfully whet my appetite for the full adventure. Fun, zany, and irreverent animations/solutions to puzzles, yet they aren't obtuse or overly esoteric.
Ein leider sehr kurzer Prolog zu dem Point-amd-Click-Adventure Conquestadorio. Die Grafik ist schön, die Menü-Führung einfach zu erfassen und Insbesondere der schwarze Humor macht Lust auf mehr. Für eine Empfehlung zum Kauf der Vollversion war mir der Prolog allerdings doch etwas zu kurz. Hier sollte sic jeder ein eigenes Bild machen.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.7K | 181 | 69% | $9.99 | |
| $591.4K | 6.7K | 87% | $4.99 | |
| $528 | 8 | 75% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $5.99 |