
Coniclysm is an abstract third person shooter where the player assumes the role of an intelligence adapting for survival in a strange new universe.Key FeaturesThis isn’t your typical shooter--you will need much more than quick reflexes! Explore the strange universe where everything has a purpose.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Tags: 6DOF & Flight & Space Pilot Additional Tags: Delete Local Content & Remove from Library TLDR: Neither as nor as bad nor as original as one might expect. This plays a lot like the 6DOF hacking minigame in System Shock 1. It shares the same strange visual representation of abstract concepts and akward tunnel flying. Review: This is the same concept you might have seen in the original system shock for example, when hacking computers you would be booted into a cube where you had to use corridors to attain other cubes, fight off things(trojan), consume things(data), avoid consuming other things(spam)until you went through a little maze of cubes and found out a final objective and wired yourself out of the netlink. Instead of the whole hacking shtick you get some vaguely new age cosmic stuff about the void and energy being opposites of a balance and how you are made of energy and thats about all the exposition you get. The game always unfolds the same way, you get out of wormhole, rush the gate which acts a healing pad, use special abilities to spam minions while shooting, or just shoot, it does not matter really. When things die collect their energy. When all is dead go through wormhole. Rinse repeat. The game features an automatic lock on system and levels are fairly contained, have edges made out of hexagonal cells, and usually contain a few things inside like the gate to help you get situated. Additionally, the dev added a subtle rainbow shading in the wall making it that much easier to orient yourself while also adding a dash of style to the audiovisual experience. All in all the game is nothing to be applauded for audiovisually but it holds itself together pretty good for what is basically a glorified demo. Nice to revisit this concept I had seen in other games, and see it done with arguably easier to control gameplay mechanics. But it did not satisfy enough for me to really consider it a game. After all this concept was always just a sub-component of other titles, a minigame to complement the greater overall game.
Nul, aucun intérêt...
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Free Fire: 9th Anniversary | $3.8B | 129M | 87% | Free |
| Temple Run 2: Endless Escape | $2.2B | 9.9M | 82% | Free |
| PUBG MOBILE | $2B | 48.6M | 86% | Free |
| Free Fire MAX | $1.7B | 31.4M | 89% | Free |
| Sniper 3D:Gun Shooting Games | $1.4B | 18.2M | 92% | Free |
| Among Us | $1.4B | 13.6M | 78% | Free |
Related
| Wordlase | $4K | 89 | 51% | $2.99 |
| Unlucky Chicken | $4K | 90 | 93% | $2.98 |
| Nebraska | $4K | 80 | 79% | $0.99 |
| Adventures Of Pipi | $4K | 269 | 69% | $0.99 |
| Glory Wall! | $4K | 79 | 52% | $2.99 |
| Keep Me Gifted | $4K | 168 | 58% | $3.99 |