
CONFUSION - first person horror. The main character is an experienced detective named Derek. One day he has to go out on a call, although this was not his responsibility. This event will radically change his life...
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Languages: English, Russian
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This game is so low quality... The jumpscare are not scary at all, I gave up after 30 minutes because it was repetitive and not worth exploring. Bad animations, bad "cutscenes". Not recommended. This should be a free demo.
Linear experience with lots of jumpscares and no puzzles. This is your usual indie horror game. Once again, you investigate a dark house where something unusual is happening. Although some switches work and turn on the lights, they frequently flicker or turn off after a few seconds. That is why you have a flashlight to help you navigate. It does the job, but it's still weak enough to make you feel exposed as you progress into dark locations. There are no voiceovers; only subtitles. Although this is not a major issue, it prevents the main character from responding to his environment. This means that events would have a much greater impact if there were voices instead of white letters at the bottom or completely silent protagonist. The intro could use some voices, even from complete amateurs. Now there are only large white sentences on a black screen, with some grammar mistake and awkward structures. You also have no control over their speed, which can be problematic if you're a slow reader. Fortunately, the notes found throughout the game contain zero or practically no grammar errors. The game's goal is to deliver an experience. The entire progression is very linear, leaving no room for exploration. Typically, you must pass through the one unlocked door and encounter a jumpscare or event that will unlock another door. The visuals are nice, but you can't explore the entire house because each floor is its own portion or chapter. There are no logic puzzles, challenging sections, or areas where you can die. Some drawers and closets can be opened, but the majority of them are empty. The hand indicator that appears when you hover over anything essential should be more visible. It's generally fine, but bright lights turn it almost invisible. The most common object you'll need to find is a key. Although there are no waypoints, you won't waste time looking for stuff because the locations aren't big. The only issue happened in the basement part because one key had the “hand” icon only at a certain angle.
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Hours played at review time, across 22 reviews with recorded playtime.
well i can't upload the video i did for this game because the game has copyrighted music in it's theme song lmao
Great environment and atmosphere. Needs some things fixed like lighting and spelling but rather then that its 6/10 from me worth it for a indie horror game!
Excellent jeu ! J'ai adoré ! Un déroulé classique pour un jeu d'horreur indé, on explore, on cherche des clés ou d'autres objets pour accéder à la zone suivante et on découvre l'histoire à travers des notes. Le jeu se fait en 45-50 minutes environ. Les petites cinématiques tout au long du jeu sont très bien faites, les jumpscares ont été assez efficaces pour la plupart, et ce que j'ai apprécié aussi c'est que plus on avance dans le jeu, plus ça devient creepy et bizarre. Le jeu porte bien son titre. Je recommande et garderai à l'oeil les prochaines publications du développeur !
I'm not a big fan of trigger games/jump scare rehash. The game has a lot of this while playing. However, I thought it was a little better than most and enjoyed when things really get weird. Wish we had more time to explore that. The story tries to clear things up in the end and it wasn't a horrible experience for $1.79 on a Steam sale.
прикольно, у меня со всего был конфьюжен. рекомендую.
Bloody crazy! https://youtu.be/gDR3Bw3ug0o
Muy buen juego de terror, felicidades a su creador. Muy recomendable.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.