
Company of Heroes 3 combines heart-pounding combat with deeper strategic choices in a stunning Mediterranean theatre of war. In Company of Heroes 3, every battle tells a story...what's yours?
Most likely between $22.3M and $63.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 57% | approximately $37.2M |
| PlayStation | $59.99 | 76% | — |
| Xbox | $59.99 | 62% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $16.33 on Xbox · Türkiye (−32%). Compare 30 prices in 15 markets →
Reviews
Themes across 1497 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
挺喜欢的,感觉跟1代比有很大的提升,不管是机制还是兵种的特殊攻击都做出了超过1代的改变。不过更加复杂了,有的时候确实跟不上思维,岁数大了。 还有就是剧情的话是北非战场和意大利居多,不是特别大众化,很小众的一段历史。 别的都挺好
erWEFWTGAGAE
As someone who played a lot of CoH 1 single player (campaign and AI skirmish) and disliked CoH 2, this game is plenty of fun for me. I'm currently on the North Africa campaign and I'm enjoying every mission so far. As for skirmish battles, I haven't felt the need yet to purchase any DLC. EDIT: It turns out the North Africa campaign is short. Still fun but temper your expectations.
Loved this game since it conception.
Great game. It gets a bit hard though.
재앙 그 자체
Üzgünüm ama eskisi ile alakası olmayan bir oyun yapmışsınız herşey o kadar yapay ki hiç eski tadı alamadım iade edeceğim şimdi
没平衡纯纯为了卖dlc
This game is terrible! Balancing is non-existent; you either play against someone weaker or someone much stronger. In other words, you might climb the ranks, but not organically—it happens only through relentless grinding without any actual fun. There is no balance regarding the troops; sometimes you fully upgrade a unit (like the Americans) and reach Vet 3, yet you still lose the engagement—say, against a Vet 2 Panzergrenadier Squad—simply because they have a 40% chance to avoid being hit. "Well-balanced," indeed. It is simply horrible; you won't have any fun. The underlying statistics are impossible to decipher, and the game doesn't work the way it should. Kudos to the team behind this "pseudo-game"—if there even is one.
good