
Your favorite small-town heroes return to superpowered college! Study, party, and fight powerful and deadly villains! Choose your path and save the day!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
I felt like I had no agency in this game. Anything I did felt shoe-horned into the pre-written plot. And when I did do anything that felt like I was going to accomplish something and really make my playthrough feel different and impactful, the game didn't reward me. At the beginning of the game, I was given the options on how I wanted to pursue boosting my "powers". I decided on finding dad's old suit of armor. All game, I get little snippets, getting ever so closer to getting it. Then boom, games done, no armor for you. Like how and why did you have me go through all of those side missions then? So you could give it to me in the sequel? I don't want that. I worked for it in this game, why would it make sense for me to get it in the next one? It just really rubs me the wrong way. Anyway, if you want a light game that won't take you too much time and won't take too much input to complete, this is the game for you. If not, I've heard Just Cause 3 is on sale for $5 right now. Might be the better purchase. Edit: Further, I really don't like professor Hedonist. In the first game, he came across as kind of a creep. Like he felt like a predator of young students. And he never pays for that because 'he's too good of a super'. Like no. He's a predator. He shouldn't be a teacher. There should be some way to get rid of him. Instead the game tries to paint him in this light of 'oh, but he's a really good super. Look, we can let him not feel guilty about leaving everyone behind to save his friend who will surely die.' Like no. I don't care, you prey on kids you aren't redeemable. Also, I realized I forgot a perfect example of how this game robs you of choice. Partners. For what felt like every time it came time to become partners with someone for a major project, I had no say. I would always be intercepted, no matter what. I felt like a passenger for so much of this game.
A decent enough game, though not as good as the first, and certainly not the best offered by Choice of Games/Hosted Games. The two biggest issues are that it makes the mistake of assuming that one perfectly remembers the events of the first game, and that it very much suffers from "Middle game syndrome", with most of the threads throughout it being started, but not finished. In all, think the second Pirates of the Caribbean. I still recommend it, but one should, ideally, play the first game right before, and presumably, once it comes out, the third game right after.
[u]UPDATE: added one more point to the Hmmm (a.k.a. Cons) part.[/u] After my meh experience with the first part – Trial by Fire ([url=https://steamcommunity.com/id/futabatian/recommended/423120/]my review[/url]), - Knowledge is Power turned out to be a very pleasant surprise. The writing style saw some nice [i](and, IMHO, necessary)[/i] improvement, which made reading the second installment of Community College Hero series more enjoyable. To be honest, I barely have anything to complain about this time – except for the same problem with lackluster romance and one unsatisfying battle, - which is a very good sign for any game. Ready to test your skills against the most vicious supervillains once again, young hero? Then get ready for some action! [h1]Yay Yay![/h1] Oooh, now I am excited! The sequel brought a lot of nice things that I cannot wait to tell you about. The most prominent one is the addition of new characters. Two extra professors are interesting on their own, of course, but we get very little interactions with both of them, so it is more suitable to focus on students instead. The Afterthoughts, as they call themselves, are a bunch of very unusual people ranging from the outright clown (with all necessary sound effects and antics) to the knight in glitter armor to the young Flash-alike who can “keep you in heaven for three seconds” [i](all rights for the joke belong to Dirty Girl)[/i]. Or how about a hero with the power to make the dreaded friendzone great again? But where there are heroes there are also villains. In addition to Manipulator, we will learn more about several other important members of the Dozen and [spoiler]will even get a chance to meet some of them[/spoiler]. Who knows, maybe the ultimate battle is not as far away as we all think? But no spoilers in this review, nuh-uh. Our enemies’ skills are truly impressive, so we need to get ready. How? By choosing one of the three major paths for development. Do you want to find and use your father’s equipment – if you can coax your mother into telling you about them? Or is trying to unlock your hidden powers more up your alley? If neither sounds appealing, you can also become the ultimate tactician and teach your groupmates to utilize their skills properly. I would say you can turn into an actual Batman…if he was a broke college student, of course. One small but nice addition to the cast is your mother. This time, you can actually spend some time with her. Moreover, you can also decide what kind of personality she has, which will affect your interactions with her. I wish we could have even more time together, but something tells me that we will see a lot more of your parental figure in the future. As for the relationship, we get more time to spend with our team and new friends/rivals, which helps us discover new sides to their personalities. I would say that Stoic and Crook got the most development – even if you do not romance them, there are a lot of important scenes that feature these two mysterious people. I wish the sequel gave more spotlight to some newer heroes too, but there is always the third game to do it, right? Characters aside, what else should I mention? Ah, the writing, of course. The one thing I bashed the most in my review for Trial by Fire. I am happy to say that the author, while still keeping their style, made the story flow smoother, so now it does not feel like you are reading some diary entries. Yes, there are still a lot of events, but I actually saw proper connection between them, as well as some side effects of my choices. It was fun to visit new places and to meet new people – even more so because they were not dumped on me within the first couple of scenes and then forgotten until the middle/end of the game. Overall, I am more than satisfied with the results. The story is as interesting as it was before, but now it presents even more secrets and dangers. Who is your friend and who is just pretending to be one? Do your professors have some ulterior motives? Is there some kind of war between the two major school? And are supervillains the main threat now? Who knows, who knows… [h1]Hmmm…[/h1] As I have already said, one of the main drawbacks I can think of is romance. My first playthrough featured Stunner, so it was a long-distance relationship. Quite obviously, my protagonist could not possibly have a lot of scenes with him because of this, but the ones they did share were…dry, I would say. Or at least very short. As a huge romantic at heart, I prefer seeing more depth to any kind of love. No to mention, that overall hectic atmosphere completely overshadows any kind of romance going on – the poor thing is mostly left in the background, sadly. Probably, this is not such a huge thing for many players, but I still feel that it was worth mentioning. The second con is a very anticlimactic final battle with the Wyvern. Compared to the first one, it is not even nearly as thrilling! It was nice to be able to use my skills properly, but the whole ordeal should not have been solved with just two tricks and three pages of text. [spoiler]The Wyvern gets clearly overshadowed by the Manipulator is loses at least half of his scare factor and competence after the failed kidnapping attempt. It is as if he simply stops trying.[/spoiler] [h1]Let’s Save The College! Together![/h1] I really cannot wait to see what is coming next. The base set in Trial by Fire got new development in Knowledge is Power and was able to realize its potential to the fullest. I should warn you, though, that the sequel brings a lot of new questions and ends on a major cliffhanger, so waiting for the third part will be quite a challenge. But it is worth it. Considering the improvements I mentioned above, I truly believe that All Things End will turn out to be a blast too. And for now, we have to wait. And while doing it, why not explore all the paths available in Knowledge is Power? There are a lot of secrets to discover and computers to hack. Have fun! [i]P.S. And there is far less infamous Hedonist's creeping in this part, which is an extra yay in my book.[/i] [h1][url=http://store.steampowered.com/curator/32296668-Casual-Game-Reviews/] More reviews on our Curator Page[/url][/h1]
I haven't finished my first playthrough yet, but I saw enough to say that while I recommend it to everyone who played and enjoyed the first book, something really annoys me and makes me enjoy this COG much less than I would otherwise. Every decision you make is basically "Which one of your friends do you side with?" and if it's not that, it's about siding with one of the schools or your group vs yourself. Instead of letting the reader make real choices it's more about constantly influencing stats and it's annoying. There are definitely people out there who enjoy this type of COG, but I'm not one of them. Makes me feel pressured to pick the 'right' option and want to restart when I don't. Apart from that it's what you'd expect from the second part of the series: fun characters, lots of action, sometimes messy dialogues. It's lots of fun.
Same as the first game you are just a useless powerless loser it is so much fun being unable to do nothing.
Superhero isn't just about making name for yourself and saving lives. CCH 1 showed that we needed to go to classes, take exams and do group studies. CCH 2 kicked up a notch by proving it also can be about friendship, loyalty, hope and survival against overwhelming odds. With stakes being much higher, a lot of aspects of first game being pushed aside especially deep character interactions is disappointing but understandable. Emphasis on loyalty and friendship narrative is very enjoyable, would be even better if we had same level of character interactions as in CCH 1. A great and enjoyable CYOA with good replay value well worth time and money. 9/10 Community College Hero: Friendship is Power
I felt a little too much that it was about my character more than the group. That's a weird complaint, I know, but it didn't really feel "earned." I still very much enjoyed this game, and definitely recommend it. It is an above average Choice of Games release, and that is despite being both a sequel and setting up another story.
bon que dire de CCH 2 ... beh déjà il m'aura fallut refaire tout le 1 ayant globalement tout oublié depuis ma dernière partie en 2016 lol Ensuite donc commencer celui-ci avec ma sauvegarde du 1. Alors bon, une fois la porte ouverte je ne vais pas sempiternellement répéter les même chose sur les choice of games, je me concentrerai donc sur sur l'histoire en elle-même. Déjà, dès le début on se dit qu'il va falloir refaire le jeu au moins trois fois, car il y a un choix assez cornélien, mais, puisqu'il y a un mais, une fois arrivé à la fin du jeu on se dit que finalement bah ... y aura aucune différence quoi. La différence se sentira surement dans CCH 3, qui n'est pas encore sorti, mais pour le 2 je vois pas trop l'utilité. Et en fait tout le jeu est à cette image, comme dans le 1, il y a des choix ... mais bon ... franchement ... rien qui ne pousse réellement à refaire le jeu une deuxième fois. Donc pour ma part j'attend de finir le troisième opus, en espérant que ce soit la véritable fin et non pas juste une suite, avant de recommencer depuis le 1 en faisant d'autres choix. Ah, quand on charge une sauvegarde, du 1 au 2, ça manque vraiment d'un récap du genre : vous avez choisis de sauver untel et non pas bidule, vous avez choisis de sortir avec untel et non pas truc ni chose ni machin ... car mine de rien dans le 1 il y avait déjà pas mal de perso différent, mais quand on arrive au 2 c'est pire alors j'imagine pas ce que se sera dans le 3 si jamais j'y joue dans deux ou trois ans ... je me souviendrai plus de rien lol. Sinon, quelque chose de bien dans le 2 par rapport au 1, à chaque nouveau chapitre il y a dans les deux jeux de sympathiques artwork dépeignant pour le 1 ce qui allait se passer dans le chapitre, heureusement que dans le 2 ce n'est plus le cas car ça gâche vraiment le plaisir de la découverte. Bon sinon dans le 2, du fait de mon choix du début de partie, je me suis senti Ultra Mega Super Faible tout au long du jeu, encore plus que dans le 1 c'est dire, vis a vis des autres étudiants, j'avais vraiment l'impression d'être la 7ème roue du carosse, c'est vous dire si je me sentais utile ... je trouve ça personnellement dur d'incarner un héro, dans le premier sens du terme hein, un personnage donc qui n'évolue pas du tout au long de deux jeux différents, il y a des power ups je dis pas, mais il n'y a pas d'évolution, c'est frustrant, dans le 3 il y a intérêt à ce que ça change !!! A part tout ça, l'histoire est pas mal, il n'y a pas assez de moment drama à mon goût mais globalement ça vaut le coup d'y jouer avec ou sans promo ;)
Despite having the usual drawbacks common to stories that are Part 2 in a 3 Part series, CCH:KIP is a solid buy for those planning to play the entire series. Not recommended as a starting point however. Anyways, CCH:KIP starts your character off getting involved in fellow hero Crook's plan to hunt down Manipulator. I found it annoying personally as I had chosen in Part 1 to stick within the law to bring Manipulator to justice. The story goes on from there. Your choices DO matter in this one more than some COYA games I've played. You will probabbly re-start several times when things don't go the way you thought, unless that is not a big deal for you. I ended up with a surprisingly good ending I thought, all things considered. However, I plan on playing again as I had trouble with the end save and I want to make a certain major decision differently anyway. Having found the Part 3 Work in Progress (WIP) I will stop here. I found Part 3 to be depressing. But that is my opinion.
WHY WONT YOU HUG ME STOIC!?
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