
Can your Colony survive 10 days or more in the desert? Find food, build your colony, recruit new workers, feed your population, craft tools and equipment, cook food and research technologies!
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really tideous
its a eh but its free so not much i can complain about
nice
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Never played a game like this but once i figured it out it was pretty fun
A lot missing, the starting was fun, but after that nothing new was introduced, i would love it if there was more. also i could not figure out how to make them collect oil.
I'm Self aware that this game is just starting of as a Beta Demo but I kinda find some parts of the game that could be focused on so our experience of the game would be at least greater than we're playing it. 1) When I first started playing the Demo, I wanted some specific people to do their respected tasks like for the logger to chop down trees or the farmer to harvest crops. But when I started the game , Their not doing their respected tasks like I told them what to do. Sometimes it could be random for some other person to do the task I don't want them to do and just do some other task. the Only way I combat this problem is that I go into the characteristics button and I change up each person's stats ONE-AT-A-TIME to command each person to do their respected task. And what I mean 'one at a time', I mean go to the characteristics menu, pick a character you want it to harvest on, disable the harvest stat from the other characters, exit out of the characteristics button and click on either the tree, wheat, or Dwayne 'DA ROCK' Johnso- and have that exact person you chose to harvest the necessary materials you need through the play through (...AndDoTheProcessAgainWithTheOtherChara-[GETOUT!!!!!!]). And that's basically that but I know that other people are also having the same problem as I have, so please developer, make it that we have the option to command each specific member to do their task instead of me going through that process again 2) People are also complaining about the building mechanics that you can't really build anything except for houses. I do have the same problem about the building mechanics but it's something else about it that I also have a problem. When I want to build something, I find the most perfect spot to build on but sometimes it doesn't look like the best spot until I rotate it. And this game doesn't technically have a rotation mechanic built in. And I know it not seem that necessary in this game but it's kinda technically a sandbox because of the 3d terrain it gives off and that other colony simulators also have that system installed. But I know that rotational system isn't really that necessary in this game, but hey, at least it looks cool in game but that can also allow me to transcend to... 3) The Keybind system. Now like I said about the rotation system that can be added. but the Keybind system is so crucial in this game. like for example in the build section that R could be for rotate, but maybe it's in the game; just didn't tell us about what are the keybinds are for the game. Like the Description for the game it says "-Player controls (mouse and KEYBOARD).", it says keyboard (probably simple like wasd) but it doesn't clarify what other buttons you could use in your keyboard for something. so maybe the developer could implement the menu system when you press esc and have the options button and add the keybind system in the controllers section so you can know what are the official controls and implements of the game when playing instead of booting up the game and you're instantly in the world you're playing in. So those are the suggestions for what I have in Colony Simulator, Now I know I will be not recommending this game to other people for right now but this is probably one of the best demos I played when It started a couple years ago. A best free to play colony simulator for people who don't want to afford other games because it cost a very high specific amount of cash. But I'll still not recommend people to play this game because it lacks the Necessary requirements of the game but if the developer of the game Implements the requirements. Then we can have the conversation again.
You play for a while, build everything, then there are no more objectives.
Não é ruim, mas em 30 min tu termina o game, não tive os BO com a felicidade e fome do povo, a falta de tutorial não me incomodou pois os nomes das construções eram óbvios então da pra se virar fácil. Mas como eu disse, 30 min tu termina, não tem muita coisa para fazer, realmente tem uns bugs mas ta em desenvolvimento ainda. De uma chance e se divirta por uns 30 a 40 min, depois não tem o que fazer, sério, vou acompanhar para ver se fica melhor no futuro, tem potencial.
Fajna Czekam na Updaty Bo Zrobiłem w tej grze wszytko w 2h niecałe
好玩,厉害。除了npc总卡住,基本没什么问题。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.