
Clutch is a fast-paced arcade racing game which will challenge the resilience of anyone's nerves. You play as a person who has survived a catastrophe of the Large Hadron Collider (LHC), while everyone else in the city has been transformed into a bloodthirsty zombie.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень крохотная и в каком-то смысле уютная игра, чисто давить нелюдей почему-то лично меня затянуло на час с лишним. Кампанию правда можно пройти за 1.5+ часа, сайд миссии (да и кампания если её можно так назвать) откровенно скучные. Взял из-за симпатии к играм ранних Targem Games.
Очень захвативающая и затягивающая игра всегда рад вернуться в неё
♥♥♥, мужики, ну это чисто разъеб, сделайте ремейк этой имбы, чтобы вышел отечественный Carmageddon: Reincarnation, а потом порт на сосноли и переименовали бы в Clucth: John armageddon riders
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
в 2024 играть скучновато в такое,не понравилось.
God, this held up well. Essentially you race a car, which can be kitted out with all sorts of hazardously sharp bumpers, and mow down zombies and, quite frequently, your fellow human competitors. Clutch apparently has a plot that explains how such a scenario has come to pass, but it's a plot that doesn't bear any scrutiny. What matters is that the graphics still look damn sharp for a game from 2009 and the vehicle handling and physics are also solid, in spite of its age. There's a reasonable variety of vehicles with multiple skins, and upgrades that alter performance and visuals, and there's also a good variety of event types which are all set in the same open-world map, either as areas or as check-pointed routes. If I had one criticism, it's that that open-world map starts to get repetitive after a while; it's understandably the result of the game being as old as it is, but there's little aesthetic variety between "different" areas of the map, all of which are coloured in that grey/brown palette synonymous with that era. It's definitely fun and, if you used to play these games in the past, it's one that's survived the test of time.
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Гра дитинства. Кайфував
Есть что-то уютное в этой игре
didn't play that long. old and pretty unfun after a few rounds.
na ja vor 20 Jahren hätte es ein gute Spiel sein können wo es noch Lan Partys gab..
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Where this game's players are, estimated from review languages.
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