
A third-person + visual novel hybrid where pleasure energy becomes a measurable force, and a lone operative must harvest hidden “mojo signatures” from secluded gurus in a world where desire is systematized and something deeper is quietly forming.
Modeled estimate, not a reported figure. How we estimate →
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About
Completely reworked experience with improved visuals, performance, expanded content, and a redesigned story — available from April 2026.
Clockwork Pussy is set in a world where pleasure is no longer just an experience—it is a structured energy system embedded within underground economies, spiritual sects, and experimental human evolution.
Clockwork, once a low-level worker inside this ecosystem, has risen to become a collector of rare energetic outputs generated by isolated sexual gurus. These individuals are not random mystics—they are part of a rare phenomenon where prolonged meditative states alter the way the body processes and externalizes internal energy.
In certain regions, this phenomenon has become controlled, studied, and quietly harvested.
Her assignment is to enter a secluded village where these gurus are treated as living divinities. Each target represents a unique expression of stabilized “mojo output,” and Clockwork’s role is to retrieve and consolidate these fragments for unknown clients operating above the visible system.
However, the village behaves strangely around her.
The more she collects, the more the environment reacts—not in resistance, but in adaptation. Conversations shift. Behavior patterns change. Even the flow of encounters begins to suggest she is not simply moving through the system, but being integrated into it.
What starts as extraction begins to resemble participation.
And as the boundaries between collector and collected blur, Clockwork begins to suspect that her presence was not an interruption to this system—but an essential component already accounted for.
The question is no longer what she is collecting.
It is what is collecting her attention.

A hybrid structure combining third-person exploration and narrative-driven visual novel segments.
Gameplay focuses on environmental traversal, interaction with key figures, and mission-based progression, while each completed objective transitions into VN-style sequences that expand psychological context, character perception, and hidden narrative layers.
The result is a loop where action and narration constantly reinterpret each other.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
sa bug trop et partie génitale féminine mal fait , En dirai un obusier
This is a game not a good because lack of debug or fix
não vale a pena
不推薦,惡性bug很多,穿模卡住,影片一直重複撥放 遊戲操作有點反人類阿,E是上車但也是煞車,下車反而是Enter
otimo estao atualizando o jogo novamente parabens
+1
cant have sex game spins in cikerle
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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