
Click your way through hordes of monsters, earn gold, and recruit quirky heroes with powerful skills. Progress even while you're idle, and watch the numbers climb into the absurd. It’s a never-ending journey of clicks, crits, and colossal damage.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About
Ever wondered what one quadrillion damage per second feels like? No? Well, you’re about to find out anyway. Welcome to Clicker Heroes, the OG idle game that will turn you from a casual clicker into a number-obsessed maniac.
This isn't just your finger versus infinity. It’s a clicker extravaganza where numbers go up, monsters explode into gold, and your mouse begs for mercy. Prepare your meaty appendages, it’s clicking time!

Hire 35 unforgettable heroes to do the heavy lifting while you sit back and watch the gold pour in. From Athena to King Midas, legendary figures join your cause and bring unique powers that crank your damage through the roof. Upgrade them and unlock abilities so strong they make your MMO characters look like kindergarteners.

Click to crush endless waves of monsters and watch them explode into piles of gold. Each new zone brings tougher enemies and bosses that put your damage to the test. Smash through them, claim their treasure, and keep climbing ever higher... until even the Ancients stir in their idle slumber.

Your heroes never quit, even when you do, so gold piles up while you sleep, eat, or pretend to be productive. Then comes Ascension, the big reset that trades all your progress for shiny Hero Souls and permanent power. The first time feels like a prank, but soon you'll come back stronger, crushing bosses that once made you cry, and treating trillions of DPS like spare change.

Recruit and upgrade more than 35 heroes, each with their own powers.
Keep the adventure going even while you are away, as your heroes fight nonstop and bring back mountains of gold while you're AFK.
Ascend to reset your run, earn Hero Souls, and return stronger every time.
Push through endless zones filled with tougher monsters and bigger rewards.
Play for free and enjoy the full game without spending a cent.
Genres
Stats
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't like this game. I imported a save and therefore cheated to finish it.
nudzilo mi sie kiedys xd
ez to comp
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish*, French*, Arabic*, Japanese*, Korean* +14 more
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK CLICK si, de eso va el juego
W
good
Оно того не стоит.Проходите мимо. Эта ловушка. Хотя надежды на вторую часть, в свое время были. Жаль что так и не реализовалась в полной(Или хотя бы частичной) мере вторая часть. А ведь мог быть неплохой "адлер"(Я про вторую часть,если шо) Ну и это, напутствие небольшое: Прошлое рано или поздно нагонит вас, вопрос лишь в том как вы его встретите-в выпеченной задницей или с гордо поднятой головой! Только и тот и другой вариант-отстой. Но выбор встретить этот отстой всеравно остается за вами)
I like it.
Good game - does get a little repetitive at times but overall a good game.
Rozbil som myš.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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