
A Giant Bomb inspired clicker-incremental game with unlockables and gimmicks to discover. A casual experience, best enjoyed on a second screen at work. Features moreish Match 3-esque mechanics.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
A casual clicker incremental game inspired by Giant Bomb's Blight Club. Click the button, spend currency on unlockables, and enjoy uncovering mechanics as you go. A short, afternoon experience that can be played on your second monitor at work.
Built with React and Electron.
FEATURES:
Clicking
Spending Clicks on Gimmicks
Barely any ludo-narrative dissonance
15 Unique Achievements
No hidden fees
New Game+
DOES NOT FEATURE:
Full Motion Video actually, wait, yes it does
Controller Support
Actual Pickles
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you like Giant Bomb, you'll enjoy the references in this game. If you don't know Giant Bomb, you'll be confused by the references in this game. If you don't like Giant Bomb, I'm not sure why you're even reading the reviews.
⠀
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⠉⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠁⣴⣷⣄⠈⠻⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡟⠄⣈⠉⠙⠛⠛⠛⠛⠉⣠⣾⣿⣿⣿⣶⣄⣀⠉⠙⠋⠉⢉⣁⠄⢸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡇⠄⣿⣿⣿⣷⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⢸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠃⢠⣿⣿⡿⢋⣭⡙⢿⣿⠟⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⠈⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠃⢠⣾⣿⣿⢡⣾⣿⠿⠈⠁⠄⠑⠄⠙⠛⠛⠋⠉⠛⠛⠻⢿⣿⣿⣧⡄⠘⢿⣿⣿⣿⣿⣿ ⣿⠿⠛⠋⢉⣀⣴⣿⣿⣿⣿⢸⣿⡋⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠉⠻⣿⣿⣦⣀⡉⠙⠛⠿⣿ ⣿⡄⠐⢿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣦⡀⠄⠄⠄⢀⣀⠄⠄⠄⠄⠄⠄⣀⡄⠄⠄⠈⠹⣿⣿⣿⣿⠂⢀⣿ ⣿⣿⣄⠈⢻⣿⣿⣿⣿⣿⣿⡆⢻⣿⡟⠄⠄⠄⠄⠄⠉⠲⠤⠄⠄⡤⠚⠉⠄⠄⠄⠄⠄⢹⣿⣿⠏⢀⣾⣿ ⣿⣿⣿⡄⠈⣿⣿⣿⢿⣿⣿⣧⢸⣿⠁⠄⠄⠄⠄⣴⣾⣷⡄⠄⠄⢰⣾⣷⣆⠄⠄⠄⠄⠄⣿⡇⠄⣼⣿⣿ ⣿⣿⣿⠃⢀⣷⢻⢧⣾⣿⣿⣿⠄⣿⠄⠄⠄⠄⠄⠙⠿⠟⠁⠄⠄⠘⠿⠟⠃⠄⠄⠄⠄⠄⣿⡇⠄⢻⣿⣿ ⣿⣿⠋⢠⣾⣒⣏⢻⣲⢾⣿⡏⢸⣿⡄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣀⣀⣤⠄⠄⠄⠄⠄⣿⣿⣆⠈⢿⣿ ⣿⠋⢠⣾⣿⣿⢹⡆⠻⣶⠟⣡⣾⣿⣧⠄⠄⠄⠄⠐⠒⠒⠒⠒⠲⠿⠿⣿⣿⠄⠄⠄⠄⣸⣿⣿⣿⡄⠘⣿ ⣿⣦⣄⡈⠉⠛⢿⣿⣷⣤⣾⣿⣿⣿⣿⣷⣄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⢠⣼⠟⠋⢁⣀⣠⣴⣾ ⣿⣿⣿⣿⣷⣦⡀⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣀⣴⣿⠏⢀⣴⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣷⡀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣤⣤⣶⣾⣿⣿⣿⠇⠄⣾⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡇⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⢀⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣧⠄⠉⠉⣀⣀⣀⣀⡈⠉⠻⣿⣿⣿⣿⠿⠋⠉⣀⣀⣀⣀⡉⠉⠄⢸⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣶⣾⣿⣿⣿⣿⣿⣿⣷⣄⠈⢻⡿⠋⢀⣴⣾⣿⣿⣿⣿⣿⣷⣶⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
De todos los idle que he probado este sin duda me parece el mas troll y gracioso por lo que ofrece y cómo está ejecutado y hace que quieras conseguir más para poder desbloquear la siguiente herramienta de trolleo.
This game is the antidote to a busy day. It's smooth, it's relaxing, it lets your worries melt away. This game is your moment of zen.
3/10 its free
Click Click Bomb is a brainless clicker/incrementer... you know the type, click on stuff to make numbers go up so you can buy stuff to help you click on stuff to make numbers go up so you can buy stuff to... you get the idea. The brainless gameplay is, unsusprisingly, accompanied with an equally low quality technical implementation and poor presentation, resulting in yet another horribly low quality shovelware game that might as well have been done in a web browser. The crux of this one is worse than all the other clickers on Steam, even "banana", because it's based around crappy in jokes from one of the lesser known game review sites, Giant Bomb, making this essentially a joke game with no value outside of gamers who don't game and instead obsessively pore over articles on Giant Bomb because job hunting is too hard and involves going outside. The graphics aren't great, just static badly done cards with MS-Paint tier art. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
I accidentally gambled everything away which took me like 5 days to get... 10/10 P.S: I didn't learn my lesson and did the same thing again P.P.S: Yeah nah, i did the same thing again.... But hey, at least I've 100% the game...
For me personally the ui is not feeling nice. Later on there are too many cards to combine by hand, Missing a lot of QoL features and explanation whats going on or what does what.
I played 4 hours and now I don't like apples anymore
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.