
Welcome to Clayground—the next-gen multiplayer VR experience where imagination knows no bounds! Whether you're a VR veteran or stepping into virtual reality for the first time, Clayground invites you to a playground like no other.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
With our physics-based character, you can:
1. Climb everything!
2. Walk with the X button (if your joystick is broken)
3. Swing your arms to run
4. Dash and teleport (on a short cooldown)
Casual players have the freedom to play Pet Rescue, tabletop games, or socialize.

Competitive players can set up Parkour Races anywhere in the park, or play Coin Snatch to see who can snatch 3 coins first in 2-minute rounds.

Low-Ping Multiplayer: Only join lobbies hosted in your region. Then, Fusion 2 Shared Mode (basically peer-to-peer) lowers ping and increases stability.
Manual Age-Based Matchmaking: Quickplay requires you to choose one of two age groups: 13-16 or 16+.
Bye-Bye Toxicity: Mute people easily by making a 'shush' gesture. We also detect and mute rulebreakers with AI (public lobbies only).
Coming in 2026:
- Updates to Free Park's map, activities, and toys
- New parks (with unique themes and activities) as DLC. Friends play free!
- Travel to these new parks through tunnels without a single loading screen!
- Group system for visiting different lobbies with friends easily
Clayground is independently funded and published by @GamerReality on YouTube. It started July 2023, but now we're updating Clayground with player feedback until it is the absolute BEST game to play with friends in cross-platform VR.
Join our Discord for updates, challenges, giveaways, and sneak peeks!
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Stats
Languages: English**languages with full audio support
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.