
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Most likely between $121.4M and $344M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 95% | approximately $202.3M |
| PlayStation | $45.19 | 97% | — |
| Xbox | $49.99 | 94% | — |
| GOG | $39.99 | 92% | — |
| Epic | $49.99 |
Cheapest copy: ≈ $16.78 on Xbox · Türkiye (−58%). Compare 58 prices in 15 markets →
Reviews
Themes across 3572 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| 98% |
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
戦闘100点 ストーリー100点 BGM10000点
Clair Obscur: Expedition 33 [h1]90/100 An Experience In Art And Human Emotion. Vicious Cycles[/h1] [b][u]TLDR[/u][/b] + Interactive Turn Based Combat + Creative World + Compelling Story + Fantastic Character Chemistry + Gorgeous Soundtrack + Huge World + Tons of interesting side content + Fun builds to experiment with + Each character has a unique play style + Cosmetics can be obtained in game - There is a point at the last act where I just wanted to finish and there was a ton of side content (i love more content but cramming a lot right before the ending always irks me in jrpgs) - A few weird bugs that occasionally made things a look a lil doofy, did not affect gameplay ~ Would have loved more lore clarity ~ Some enemies were insane time sinks [b][u]GAMEPLAY[/u][/b] This game clears any turn based game I have ever played. It is exciting until the very end. Some tougher enemies can really teach you some tough lessons. It is tough to get your ass handed to you for 20 minutes straight and have to start over, but sometimes it happens. I enjoy that there is a fun lil interactive overworld to traverse and explore. This game is mostly respectful to the player's time and that is what is most important. You can acquire cosmetics and weapons through exploring side content, no mtx. [b][u]SOUND DESIGN[/u][/b] A delicious soundtrack that evokes every emotion when it needs to. This game’s intro scene made me cry hard. So so hard. And same with the ending and most of that had to do with just how powerfully perfect every aspect of these scenes were, with the accompaniment of a perfect track. All of these tracks are replayed on repeat for me. [b][u]STORY[/u][/b] The story is so powerful. So twisted. So thought provoking. I did a lot of reading on theories and a lot of it meant and it made everything so much worse. I remember thinking I knew every little bit of what was going on and boy. I was as wrong as wrong could be. The last chapter of the game really dashes everything you thought you knew to bits. [b][u]THE WORLD[/u][/b] A real world that has been warped by some sort of event… or situation. Beautifully tragic, where life is fleeting and people must appreciate the years they have rather than wasting time being simply human. Every place had a story to tell through the eyes of the painters. [b][u]VISUALS[/u][/b] Gorgeous. Wonderful. So full of life and imagination. The particle effects are cool. The bloom and lumen are exactly where they should be. When I first played, there were some places that did give me a bit of a stutter (however I was streaming as well, so heavy processing.) And the visuals cna have a lil bit of jank sometimes, but never in moments that mattered for me. [b][u]MULTIPLAYER[/u][/b] Nope. [b][u]Conclusion[/u][/b] This game is perfect. As perfect as it could be. It was executed wonderfully. It gives you a few red herrings where they should be and the resolution was truly something I had a hard time digesting, but in the kind of way that makes you appreciate life more.
陪一家人戒网瘾。。。
MELHOR DO MUNDO AO LADO DE TLOU2 SZZ
玩法9.5分、美术9.5分、音乐9.5分,剧情-1000000分。编剧,我操你十八个妈!玩家用了十多个小时的主角,你说干死就干死了,然后无缝衔接一个不知道哪儿冒出来、一点铺垫都没有的油腻维尔索,直接TM继承职位、领养女儿、掠夺技能、搜刮全部家当。这傻逼一样的安排,还你妈搁那煽情,你自我感动你妈了个逼呢?我不是说“写死主角”有问题,而是死了之后的过渡有问题 -- 编剧可能以为自己是乔治马丁,必须写死主角才显得有水平。然而人家马丁换主角是换二丫三傻+囧这些熟人,大表哥2亚瑟死了也是换的熟人约翰,玩家的情感过渡很自然流畅。啊,你TM倒好,换成个粪堆里冒出来的克隆人,长相身材发型全几把拷贝主角,一点不考虑玩家的情感过渡,主打一个喂屎型悲情,把古斯塔夫当工具人,用完就扔。就这几把编剧水平,从非洲随便找个掏大粪的都不至于这么菜。真恶心呐,你哪怕把主角过渡成玛埃尔,都不至于让人恶心。玩儿不下去了,看到维尔索这张B脸就想吐,鸠占鹊巢的蛆虫。
No hay nada malo que decir de este juego. La jugabilidad es muy buena, la historia es tremenda, y la banda sonora es excelente. Merecidísimo GOTY
Staring off with the good: the art is incredible. The world, the characters, the music, the voice acting... All of it is too notch. It is an audiovisual masterpiece. However, this game has some serious flaws. The combat is boring, they might as well call it learn to parry the game. There's a dodge mechanic, but parrying allows you to do massive damage to enemies and take no damage to the point where the rest of your equipment doesn't even matter all that much. Sure, it'll make battles faster, but it has nothing to do with being able to win fights. Sure, you can dodge, but what's the point? They throw in a jump but it's so far and few in-between it almost doesn't exist. The initial story concept is super interesting however the third arch just ruins the stakes. They try so hard to hide the big reveal that it is actually detrimental to the story. I get what they were trying to do here, but it seriously just undermines the first 2/3 of the game. The characters are boring and one dimensional. No one has a story arc, no one changes, and no one learns a damned thing. It's just a bunch of people with one goal and horse blinders on. There's an open world... With nothing in it. The third arc not only breaks the story, but also breaks the gameplay. The damage cap comes off and it's just boring and not well designed. This game is a great piece of art because of the art. Honestly, I could see this making a fantastic David Lynch movie. As a video game. It's fine, I guess.
Still hate the combat system, but this story made me cry like a freaking baby. That was one hell of an emotional rollercoaster.
Ренуар был прав
(10/10) An unforgettable experience. I loved absolutely everything about this game. The story, the soundtrack, the combat system, exploration.. everything felt so well thought out. The turn based combat combined with dodging and parrying makes every encounter challenging, satisfying and very addictive. The world is big enough to explore and discover things but still focused enough to never feel overwhelming. I feel the game was just the right length too. Just enough content without dragging things out forever. (Don't get me wrong, the game can be very long if you want and there are so many builds to try out that you can even play this forever) I honestly struggled to find anything I didn't like. This is one of those rare games you play and can never forget. Worth every penny.