Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
The Battle of Gettysburg was fought from 1st to 3rd July 1863, in Pennsylvania. The battle resulted the largest number of casualties in any battle of the entire war, and was the turning point of the American Civil War. Over three days General George Meade’s Army of the Potomac defeated the Confederate army of General Robert E. Lee’s, ending Confederate attempts to invade the North. The first day ended with the Confederates in control of the town of Gettysburg but they had failed to push on to take the high ground. Day two was a day of a series of actions at both ends of the battlefield at Culp’s Hill and Little Round Top. Day three ended with the disaster of Pickett’s Charge. Key Features: - Historically accurate game play. - Three day ‘battle’ game. - ‘Twilight’ scenario covering the key actions from the 2nd and 3rd day of the battle. - Three massive one-day scenarios for each of the three days. - Five scenarios covering the battles of: - Thoroughfare Gap - Furr Farm - Goose Creek - Ewell’s Chapel - Marsh Cree - Little Round Top - Accurate Civil War Units; - 8 different types of artillery. - 5 different types of cavalry (mounted & dismounted). - 3 different types of infantry. - Four categories of unit quality. - Four categories of generals. - Different types of formations. - Detailed combat analysis. - In-depth reference charts. - Advanced tactical features including: - Day and Night. - Map zoom. - Strategic movement. - Flank attacks. - Ammo. - Hours of Gameplay.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Modeled estimate, not a reported figure. How we estimate →
Aug 18, 2026 — Sep 18, 2026 · 32 readings
Google Play shows “1,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
The Battle of Gettysburg was fought from 1st to 3rd July 1863, in Pennsylvania. The battle resulted the largest number of casualties in any battle of the entire war, and was the turning point of the American Civil War. Over three days General George Meade’s Army of the Potomac defeated the Confederate army of General Robert E. Lee’s, ending Confederate attempts to invade the North. The first day ended with the Confederates in control of the town of Gettysburg but they had failed to push on to take the high ground. Day two was a day of a series of actions at both ends of the battlefield at Culp’s Hill and Little Round Top. Day three ended with the disaster of Pickett’s Charge. Key Features: - Historically accurate game play. - Three day ‘battle’ game. - ‘Twilight’ scenario covering the key actions from the 2nd and 3rd day of the battle. - Three massive one-day scenarios for each of the three days. - Five scenarios covering the battles of: - Thoroughfare Gap - Furr Farm - Goose Creek - Ewell’s Chapel - Marsh Cree - Little Round Top - Accurate Civil War Units; - 8 different types of artillery. - 5 different types of cavalry (mounted & dismounted). - 3 different types of infantry. - Four categories of unit quality. - Four categories of generals. - Different types of formations. - Detailed combat analysis. - In-depth reference charts. - Advanced tactical features including: - Day and Night. - Map zoom. - Strategic movement. - Flank attacks. - Ammo. - Hours of Gameplay.
Stats
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6B | 61.3M | 90% | Free | |
| $1.9B | 5.7M | 74% | Free | |
| $1.9B | 41.7M | 89% | Free | |
| $1.9B | 9.2M | 90% | Free | |
| $1B | 3.2M | 96% | Free | |
| $649.2M | 831.2K | 81% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4K | 128 | 93% | Free | |
| $14.4K | 359 | 90% | Free | |
| $14.2K | 142 | 78% | Free | |
| $14.5K | 1.1K | 83% | Free | |
| $14.1K | 62 | 90% | $6.99 | |
| $14.1K | 231 | 91% | $0.99 |