
As the newly elected Vice President of the World, it's your job to save the Earth by recruiting friends, family, and the local townsfolk! ...A true politician would never get his own hands dirty, after all!
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Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
theres lots of fish in this game you should buy it
Welcome to erf.
A western-inspired JRPG that's part Suikoden-style party member collectathon and Earthbound-esque worldbuilding and combat. Very strong recommend.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First played this back at launch on the 3DS, and this could be nostalgia blinding me but I've had just as much of a blast playing this on steam deck nowadays as I did back then.
good game, thanks.
i got it on the 3ds and it was a good time i must say
Awesome RPG
fans of earthbound must play this
Played this during the inital phase of the Covid shutdown, but this is a wholesomely unhinged rpg where you go around recruiting everyday people and levelling them up /empowering them to fight for you. It smacks of Earthbound at times because I think that was lowkey the point. Felt kinda homage-y to me, but it was definitely an interesting one if you can get it on other gaming platforms.
This is a nice JRPG style of game that is in the vein of Deathspank with some nice quality of life items and some really awful bloated gameplay mechanics. The game allows you to switch your party at will, so you don't have to go back to a location to get someone and then come back. However, it would be really nice if once you unlocked someone, their 'power' would activate if they were unlocked, rather than getting to a point, needing a specific ability, switching the party member in, clicking a button, then switching the party member back to whom you had originally. There's no world map, which makes it really difficult to remember where to go, but often you get a map of the screen that you're on, which can be nice when you go into a new area that has a map. However, there's so much backtracking, especially since areas have multiple levels within them that you often need to access from another map. So you go into an area, find that you need to be on a cliff face, then have to figure out how to get into another screen, figure out where to go on that screen, then move back to your original screen. If wouldn't be so bad if it unlocked shortcuts after you did that the first time (like ladders to interact with), but they don't, so you're just going back and around and back again trying to figure out what to do. The quest indicators on the map are extremely confusing. If you have a quest on a different screen, the quest indicator doesn't show which direction to go. It gives a quest indicator on every single exit of the map. So if you're completely stumped on what to do next, you never actually know where you're supposed to go without finding a guide. Because of needing to do so much backtracking, your party is going to be super overleveled by the end of the game. About the last 30 hours of my playthrough was just me clicking the X button to get through every battle without anything else. It's just mindnumbing. Characters that die do resurrect on level up, so that's a nice quality of life feature. I was able to level a bunch of folks to get their highest level talent without needing to do much, including without needing to ever heal them. You do unlock a New Game+ at the end. I can't imagine anyone wanting to play through this game again, but if you wanted to, the option is there.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.