
CHUTNEY: Space Survivor is a third person, hoard-shooting deck builder where you play as Chutney, shooting down hordes of enemies with his Omni-gun. Alter your attacks by collecting different cartridges and create unique synergies!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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A decent 3D Vampire Survivor for poor gaymers.
⠀
Fun, free game despite some bugs, love the art style and map designs, would recommend
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Concurrent players on Steam, sampled daily since tracking started.
CHUTNEY: Space Survivor, Chutney olarak oynadığınız ve Omni-gun'uyla düşman ordularını vurduğunuz üçüncü şahıs, istifçilik yapan güverte yapıcıdır. Farklı kartuşları toplayarak saldırılarınızı değiştirin ve benzersiz sinerjiler yaratın!
"CHUTNEY: Space Survivor" is a poorly made contentless third person wave survival shooter with a bolted on and quite pointless CCG element, as well as some customisation on abilities... none of which helps the basic premise, which comes across as repetitive and boring before you even start the game. The graphics aren't great, low poly untextured cel shaded looking assets and backdrops.. there's better looking mobile apps. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Really good for a free project. I'm not sure if I'm 100% on board with 8 slots for cartridges given that your most effective weapons are less-effective the more slots you fill, but everything worked, the concept was solid, and it's hard to complain about the amount of content in a free release.
Survivors but you have to have skill and aim your mouse... FML Also, add an anime tiddy character
CHUTNEY: Space Survivor, Chutney olarak oynadığınız ve Omni-gun'uyla düşman ordularını vurduğunuz üçüncü şahıs, istifçilik yapan güverte yapıcıdır. Farklı kartuşları toplayarak saldırılarınızı değiştirin ve benzersiz sinerjiler yaratın!
Космический симулятор выживания с элементами roguelike: игрок управляет персонажем Чутни, который пытается выжить на враждебных планетах — собирает ресурсы, строит укрытия, отбивается от инопланетных существ и чинит корабль. Акцент на процедурной генерации миров и управлении ограниченными запасами. Плюсы: Процедурная генерация планет — каждый полёт приводит к новой комбинации биомов, ресурсов и угроз: это повышает реиграбельность и держит в напряжении; Реалистичное управление ресурсами — нужно следить за кислородом, энергией, едой и материалами; продуманная логистика критически важна для выживания; Динамичные стычки с инопланетянами — враги ведут себя непредсказуемо, атакуют группами и вынуждают импровизировать тактику, а не следовать шаблонам. Минусы: Крутая кривая обучения — множество параметров и механик (системы жизнеобеспечения, ремонт модулей, анализ флоры) могут ошеломить новичков; Случайные неудачи из‑за генерации — иногда стартовая зона оказывается слишком опасной или бедной на ресурсы, что делает выживание почти невозможным с первых минут; Ограниченная визуальная обратная связь — в пылу боя или при нехватке кислорода не всегда понятно, какой именно параметр критичен, а интерфейс не даёт чётких подсказок. Итог: подойдёт любителям сложных симуляторов выживания и космических приключений — впечатляет разнообразием планет, напряжённым менеджментом ресурсов и динамичными столкновениями. Может разочаровать из‑за сложного старта, влияния случайности на успех и не всегда понятной подачи информации.
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