
Manipulate time through the lens of a digital camera. Stop and rewind objects, solve puzzles, and find your way through each stage.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's.
Trends
Concurrent players on Steam, one reading a day — but readings were taken at different times of day, spanning 7 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $251 | 16 | 50% | $0.99 | |
| approximately $112 | 2 | 50% | $2.99 | |
| approximately $0 | 7 | 86% | Free | |
| approximately $0 | 0 | 100% | Free | |
| — | 0 | — | — | |
| approximately $0 | 23 | 83% | Free |