
a two-player platform-fighter splattered with neon, kinetic movement, and just a sprinkle of bullet time.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The only people complaining about this game are people without friends...
it's not exactly bad,control are sloppy and it requires 2 controller.but it can be fun to play with your friend. 6/10
hoj
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
İki Kişilik 20 Dk'lık Oyun.
chidooo
[h1] CHRONO [/h1] [h1] The graphics [/h1] The game includes TV effects, but they are kinda lame. It just hurt the eyes. The "rainbow blood" stays in the same area forever. They could move, or at least, disappear after some seconds. Except for the two things i pointed, it feels ok. [h1] The sounds [/h1] When I started playing, i saw the menu and pressed start, the the menu started a glitch effect, but suddenly the audio [b]BECAME BOOSTED AS HELL.[/b] (protect you ears when playing). Music and sound effects are okay, but they kinda don't match. [h1] The gameplay [/h1] It's the worst part. There's a mechanic that you can pickup the bullet you shot when it starts slowing down, but all the times I tried to pick it up, I died. [b]Every. Single. Time.[/b] You can't play with the keyboard, and I'm not gonna buy another controller for this. One of the weirdest "mechanics" was that when you touch your enemy, you "trade" ammo. If you touch him, maybe he will get some of your ammo, or give some himself. After some time playing, all of a sudden, the camera dislocated to the bottom left corner of the screen, so I couldn't see nothing, and I had to restart the game. [h1]2 / 5[/h1] It has potencial, but not now.
666
Нет поддержки разрешения экрана 1920х1080 Нет поддержки управления клавиатуры с мышью К сожалению, игра не наполнена контентом, или хотя бы игрой против бота. Лучше бы это была игра-сервис, так считаю...
şuna multiplayer yapsalardı keşke
I was searching anything free for local multiplayer and this looked good. So we hooked up two different controllers and started playing, which took a little to get used to, since i was playing on old ps3 controller. I have played few games and let me tell you: Pros: - very agile character, longer you press jump the higher jump goes - wall jumping even though it takes some to get used to especially if u wanna jump off the wall in the end - different maps with own effects, like big explosions or slow motion - SLOW MOTION! when in last lives, it's so funny and cool, I wished smash had it too haha - pretty simple graphics, the map changes little when someone dies Cons: - Requires controllers, but there could be simple keyboard support, even though the aiming wouldnt be as smooth - Few bugs we found out, which were mostly funny, but bugs are usually more negative: When you shoot ball close to or above a corner, it might get stuck there and suddenly kill you or when you try to pick it up it kills you (especially on the slow motion map) When jump on another players you both are stuck until other one is killed, luckily we didn't get stuck in that situation without balls. Sometimes moving on the ground stops like you would hit something on it even though there are nothing stopping you (happens rarely but still enough to be noticed) But I would recommend this for my friends and play this with them when possible. You can really just hop in and play, it has kind of feeling of super hot and smash together with some nice oldish graphics. I really would like to see more maps on this game and maybe even 4 player/online support. The gameplay is just refreshing and fast and causes chaos very quickly :D
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.