
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Most likely between $296.5K and $840.1K. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
me gusta mucho.
메타유머, 노가다, 크래프팅을 좋아하는 사람에게는 추천, 자동화 요소 거의없음, 만들다 만 ux 를 싫어한다면 비추천. 브금은 매우 좋은데, 특정 위치에서만 들을수 있는게 흠 추가로 2개항목 이상 상점에서 구매할때 무료로 구매할수 있는 버그가 있으나 남용하면 게임이 매우 재미없어짐. ---- recommended for if you enjoy meta humor, grinding, and crafting. not recommended if you dislike games with almost no automation and half-baked ux. soundtrack is really good, but it's a shame you can only hear it in certain areas. and theres a glitch where you can buy two or more items from a shop for free. you can abuse it, but i wouldn't.
Fun at first, then becomes very grindy after about 8 hours or so, which seems to serve no purpose other than to make it take ages to 100% the game. Lots of funny little easter eggs once you start looking. Recommended improvements: Mixed tree types for automation, rather than only one type at a time, so that recipes that need different types of wood can be more easily automated. Add more upgrades into the tree lab (can't remember the name), seems like a good area for quality of life upgrades, like you find in incremental games. This would help to power through the seemingly endless and tedious missions.
Everything is great, except for the end game. Seems like automation wasn't fully thought out, or at least completed to the degree the dev had intended.
cinema
Man I like the direction and concept of this game but the progression is like ♥♥♥♥♥♥♥ purgatory, walking across the map to slowly do the same tasks over an over again with very minimal upgrades. Not only that but having to manually craft every single piece of furniture (even all the duplicates) you make along with contstantly having to walk back and forth between work stations. And after reading many reviews complaining about the late game, I can't imagine it gets any better. Also the movement and inventory/UI in this game is pretty bad, especially considering running around and managing different building materials is kinda the whole point. And the stamina is god awful, I absolutely hate when games that involve you travelling long distances back and forth involve a stamina mechanic, it's do dumb. Having to constantly stop and wait for it to recharge is actually tortuous. Another complaint I have, and this is probably just a personal issue, but there is way too many side quests and missions. Most of the missions require you to exhuast a substantial amount of dialogue just to progress anywhere, and I just frankly don't care. Anyways probably not gonna be finishing this one.
Chop Chop Inc. macht richtig Spaß! Das Spiel ist unterhaltsam, abwechslungsreich und sorgt für jede Menge gute Laune. Die Aufgaben sind spannend und es wird nie langweilig. Klare Empfehlung – wir spielen es gerne wieder! 🎮🔥
It's an immature type of goofy, not actually of any relevance to the purported subject matter of forestry or carpentry. It's just a childish theme park style game.
<3
Le début du jeu est très sympa, on progresse en améliorant nos haches, on explore l'ile, on construit notre petite entreprise... ça peu durer entre 5 et 10 heures et ensuite ben c'est finit il ne reste plus que des centaines de quête de livraison à compléter : aller dans les menu et lancer les constructions, attendre, envoyer... Il n'y a plus de gameplay et c'est vite très chiant... Le jeu manque vraiment d'un meilleur équilibrage dans la progression, il aurait peut-être fallut lié la progression de la ville à la progression d'avancé sur l'ile (avec moins e livraison !) ? Il y a aussi des trucs complètement inutile comme la cuisine : quand on a notre jardin et débloqué tous les étangs à poisson, ben ça n'apporte rien, les plats sont inutiles puisque l'on a nos stats maxé et qu'on ne peut pas aller au delà, et on ne va se soigner, la mort servant juste à se téléporter pour rentrer à la base... C'est bien dommage, ça commencé bien, avec de l'humour, mais ça fait clairement jeu bâclé...