
Chinese Frontiers FREE PROLOGUE invites you on an epic journey through medieval China. Immerse yourself in a meticulously crafted open world inspired by history and folklore. Explore breathtaking landscapes, uncover secrets, and master your skills in this captivating action-adventure.
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Languages: English, Spanish - Spain, Simplified Chinese*, French, Italian, German, Polish, Russian*languages with full audio support
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Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game so far shows promise but. In its current state, there are bugs. For example, I found the fishing pole already, but the NPC does not register the action. Another one is I can not use the carpentry table. But if you can get past those issues the game is rather fun it kind of reminds me of the medieval dynasty game. So I must say I do recommend it to try sense its free but if this was early access I would tell you to hold off on your purchase.
Preview of game was really fun. I was disappointed when it ended, which is always a good thing. If you like Medieval Dynasty or games like that, you will love this game. It's a lot like Medieval Dynasty. I hope in the future there will be more village building and the ability to build a home and homes for others. I encountered no bugs in this trial version... it ran very well. I'm sure the final game will have improved graphics.... not that the graphics were bad, but could use a little polishing to get to the level of other games I"ve played like this one. I was a little frustrated with the tutorial in that it didn't tell you how to make tools... but ultimately, it wasn't really that hard to figure out. About 30 minutes in and I had all the mechanics down pretty good. Some crafting was difficult to figure out cause it wasn't like most other games... but again, to me this wasn't a negative cause all the old ways of crafting get old and I like something new to figure out. This is definitely worth a look... I would play the prologue and see what you think. If you like it, add it to your wish-list so it will come out in full soon!
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Upfront I love simulation games and I really don't want to hurt anyones feelings, but I do not understand how people can rate this one positive. They probably never played better games like that. First of all this is a bold copy of Medieval Dynasty, Sengoku Dynasty. It is at least very similar to Sengoku Dynasty in many ways, but not nearly as good and beautiful. It is rather a shame to compair it with those games at all. Secondly it is made without any love. It is pretty much like House Flipper. Do this, do that, repair stuff and clean it up. A typical Playway game with the same concept like all others. Unfortunately the concept gets just boring after a while. The animations are weird. The chinese men act like women and do repeatedly the same arm movements which do look very strange to say the least. I wouldn't want to play this any longer than I did during this demo. To say that very clear it feels boring and repetitive, crude and poorly executed. Your own animations feel uncomfortable and clunky. Mechanics are partly totally unrealistic. You make a log from a handful wooden sticks you collect from the ground, really? How did you do that without glue and why would you do that at all with carpenter's plane and axe? I could also not even put it to a resolution that did fit my screen, so a part of the chests, views were outside of my screen. I think it has more bugs, but I am pretty tolerant by early access games, that I am playing a lot. So if I give a negative review it is usually really not a nice game. Maybe it gets better during its development, but right now it is not a problem that it feels somehow unfinished, it is simply not motivating me to go on playing, because I didn't have fun, it felt rather superficial and sloppy made. Maybe that changes one day, but for now I wouldn't recommend it.
probably goty in my eyes. i spent over 2 hours s l o w l y pushing a chinese elder into the river using logs, yes logs like wooden logs. in the end was it worth it? hell yeah very worth it totally didnt waste any time. after many deaths from starvation and drowning my chinese buddy finally got to have a swim for the first time in his life and he floated majestically like jesus in the water! i truly didnt see that coming definitely the plot twist of all time. anyway this game is truly an experience that ill never forget in my entire life. ive learnt the way of ancient chinese life and am a changed man thanks for that 👌 please play this game if you want to learn the way of ancient china
[/整体感受] 游玩体验,十分良好,说是现在预售,我都愿意现在就掏钱入手的。有需要修改的地方,但瑕不掩瑜。 [/优点] 1.作为《骑马与砍杀》老玩家,这个游戏继承了《骑砍》的优点:开放新高,可玩性强;改进了《骑砍》的缺点:大地图渲染卡顿,频繁穿模。在游戏制作上,游戏开发者有硬实力的,也付出了很多心血。 2.游戏中地图的空间很大,资源点设计也很精巧,彩蛋也很多。目前已经找到:1个铁锹、1个铁铲、2个铁锤、4个铁斧。(地点:村庄顺河向东的渔业码头、村庄进村后山的武器亭、村庄进村后山的石矿区、修长城营地旁的取水口附近的伐木地)开发者真的很用心。 3.选材有考究:烽火台的结构是真的考究了中式建筑,不是用欧式建筑蒙皮上去;菜系选的是有名的中国小吃,用的配料主体上是对的,没有胡咧咧;种田的设定很符合中国人种田的习惯。 4.中国风元素融入的很多,也很贴切。村落格局很符合传统中国的格局,村口有竹林,鸡舍旁是猪圈,工坊靠近对应的资源点。 5.机制提示很丰富。类似于功能说明的提示内容,隐藏游玩方法的暗示,开发者很用心。 [/预测] 1.增加骑具。地图过大,为缩短玩家游走时间、方便运输货物,可能会增加毛驴、马匹、黄牛等载具。 2.小地图功能。区域地图过大、地远点分散,中后期就需要分散建设工坊,可能会像《骑砍》mod、《黑神话悟空》增加小地图功能。 3.增加储物功能。资源生成速度快,但消耗也快,跨小地图转运功能已经有了,可能像《我的世界》增加储物功能。 4.管理村民。序幕结束,已经当村长了,风格又很像《骑砍》,可能是带村民生产,功能不会特别智能。组织村民生产,完成简单生产,积累原材料。村民不会太智能,算力跟不上,不必像《异星工厂》那样高度自动化。但这会变成一大两点。 5.简单对抗。相比较《骑砍》就是冲杀,这个游戏更注重生产,少许边境地区的对抗还是会有一些的。像《帝国时代》、《全面战争》的直接战场对抗应该是没有的,主要是战线维护和后方经营。 6.开源编码。《骑砍》、《钢铁雄心》的持续发热,除了有趣的游戏机制、开发者的精心制作,还有玩家的不断的新颖mod涌出。这个游戏的文件分区,和P社的风格是一样的,能便于玩家制作mod。 [/建议] 1.将“按住”翻译为“长按”。在中国(大陆)玩家中,普遍习惯使用“长按”。已经有很多玩家在教程中,不能“从大堆原木中取出一小堆原木”,主要原因是不能迅速理解“按住E”=“长按E”。 2.窑灶的投料口,在第一次使用时,做出高亮区域,以便于指明投料口。很多玩家,不知道怎么获得熟石灰,主要原因是不知道石灰石放在哪里。不知道一个灶台有四个操作口。 3.村庄南面河边的水稻田,从上往下数第三块,最东边那一块,第二列第二格不能种水稻,应该是bug. [/感谢与祝福] 最后,感谢开发者的辛勤努力与用心良苦。祝愿游戏有越来越多的人喜欢。也主要开发者和各位玩家,游玩快乐,身体健康,万事如意。
这就是中世纪王朝啊,按键跟那个Q建筑交互的都一样,箱子房子啥的,我无缝上手。但是我更倾向这个,因为是喜欢中式一些的美术跟故事,但是前提得要有更丰富的游戏内容,美术风格再考究一些,那个村里人的装扮,绑腿袜子木屐,这妥妥的小日本装扮很出戏,村里还全是老头。。。中国古代农村应该是草鞋松垮裤子,中长衫配条布腰带,挣这份钱你再考究点我绝对买单
This is amazing a building, farming sim set in 7th Century China !!!! So far the games been a chiller very relaxing great background music and surrounding, still has loads of work to go but its a prologue so there will be more features and alot more polishing to go. (keep that in mind when commenting) Would be 1000% an insta buy if it was coop and had controller support <3
虽然玩了不久,但是经营方面类型玩得多,暂时大概想想也是差不多。 首先来说说游戏的问题。 1.快捷栏格子少,不得不说好几个工具的情况下,你只有五个格子只能说完全不够用,每次放种子都还要上上下下的,麻烦得很。 2.物品不会自动补充,工具/种子,损坏/没了,不会从背包里面直接补充进来,还要自己操作,也不是说不行,只是同物品自动填充的懒人操作连mc都有,不能说这个没有吧? 3.背包格子太少了,虽然说想做类人真实负重的情况下,问题就是我出门野外要是这里挖一下,哪里凿一下,这里砍一下,你就会发现,一直提醒你背包已满,来回跑回家里就很gan! 4.建筑问题,虽然他想做真实情景的建设情况,让你搭个脚手架上去锤高空建筑的填充,实际就是脚手架又大又没地方放,锤完一次还得重新找地方再放置,房子内部又太小放不了,说实话还不如慢慢卡边去锤,无用之举。我建议是不如多整几个不同规模的,也能适配屋内的,这样不用跑来跑去啊,每次都要竹子做,闲的嘞。 5.还是建筑类的问题,我建议是开启建筑移动功能,刚开始村子修了木匠房,结果石匠要去河边,强迫症就喜欢放一起,来回跑,烦的嘞。 6.估计可玩性也不算是很大,就修长城题材能吸引下人,毕竟天赋页面吧,也不算是很多,说真的要刷级直接去种田做菜,一次50经验,20道菜升一级,就那个湖北珍珠鱼那玩意。而且他涨经验的也不是什么都涨,挖石灰石涨,但是石头砍树都不行,哪怕给少点啊,种田也不给。 7.一些操作页面的问题,弹出来的提示你不看完下拉还不能快速关闭,虽然是好心弹一次让你了解游戏操作,但是对于大部分懒得看或者觉得自己熟手的人来说这操作也挺烦的,别的游戏我一个esc他就没了,这我得慢慢拉,你还不如整个 提示指导页放隔壁就行了,不会自己就会去看了,弄一次引导让人知道就行。
I did enjoy the gane . It kept me active i appareled the madrain Chinese lang.i will definitly buy the game. the music is calm and relaxing.Id would love to have other towns and cillages put a request for items made. for money. example:the emperor request 200 rice and building material. i also played the play test. only issue i saw was the clipping. I love all the architect that in game historical references there. I will be buy this game because it rate 9.5 out 10. i ho[e will have repeatable end game loops.
Cant get further than taking the logs it says take logs and it dosent tell me what to do i pick them up nothing happens tried to build somthing nothing works
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.