
Team Z.A.C.K. are immortal, and the government tells them to kill demons. A visual novel where everything hinges on when, or even if, you make a choice.
Modeled estimate, not a reported figure. How we estimate →
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A psychological/action thriller visual novel with a mechanic twist, where everything hinges on when you act. All choices in CHILDREN OF HELL are "non-blocking", and "time out" after a certain number of lines, meaning you can see entirely different outcomes depending on when, or even if, you react.
4 POV characters, 4 branching Acts, 8 endings.
Anti-capitalist, cathartic, and uncompromisingly queer.
Looking for a publisher.
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Languages: English
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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