
In the second game of this fantastic series, after a strange abduction, Digueliro, Bartolomeu and Rubens are obligated to work togheter. Following the tracks of Dr.Chanislavski they need to retrace his steps to get out of this place. Are our heros capable of this prowess and get out safely?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Since this is an exact continuation of the previous game, i will continue from my previous review[url=https://steamcommunity.com/id/lugum/recommended/1577280] here.[/url] The game has the same rooms, only differently decorated and with different items. The only real difference is now you can get 6 items instead of 3, but it's still the same smashing of your left mouse button to find something that works, also this game is just as short as the first, and you can finish it within 20 minutes. If you didn't like the first, you won't find this any better if you hoped it to be the case.
My full playthrough here (once it uploads): https://youtu.be/S63zbgXUBGw So the game works and is beatable and I think if you speak the first language of the creators the game might make a bit more sense. The game seems to be going from English to (Spanish???) a lot so I'm not gonna lie I don't know what I just played through the grammar is a bit too bad for me to tell. I enjoy point and clicks though so figuring it out was pretty neat the puzzles are pretty simple, but with the broken english it added an additional layer of challenge. I'm a bit biased since I enjoy point and clicks and the game does work, but the game is really short when you start figuring things out and the story is really hard to understand, which leaves me 50 50 on recommending this one which means I will. EDIT: THE INTRO TEXT SCROLLS WAY TOO FAST FOR HOW MUCH THERE'S TO READ TOOK ME LIKE 7 ATTEMPTS TO READ THE WHOLE THING.
Um jogo muito bem feito. Uma trilha sonora que se encaixou a ambientação criada pelo jogo. Parabens!!
I rly like games that combine point&click with investigation! A few puzzles took me a while to understand and solve, so I thought it excellent (I love puzzles that challenges your mind and you need to think a while until you find the right answer). A feedback that I would like to say: would be nice to have an option to remove things on your inventory. There was a moment that my pocket was full because I grabbed something that was not supposed to have yet, and I was not able to advance to the story because I had a message saying "my pocket is full". I restarted the game and tried to avoid to grab things I knew were not necessary at the begin of the game. But other than that I liked the game and I'm looking forward for the next one with more puzzles and more rooms :D
i have played an incredible number of games in my life and this is the one with the single worst case of localization i have ever come across. surely it has been translated from spanish by an online translator like google translate, but even then i'd expect something better than this. other than that, you just click around, try to make sure you click on everything clickable, or you'll get stuck, solve a couple stupid puzzles and try to find some semblance of sense in the story. even the cutesy characters don't evoke anything positive, when you can make little sense of what the hell is going on. something with english that bad shouldn't be offered in english to the public. avoid this mess at all costs, including the prequel.
Not worth the money
fun
This chicken is very good, it reveals any secret. This sequel is so cool.
Too much clicking / talking / pixel-hunting
very good game, scenery and beautiful, investigate rezolvrndo the puzzle and very cool, I highly recommend this game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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