
A challenging puzzle-platformer where each jump is a puzzle!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
This game reminds me of super meat boy, and why I never got far in it. Very precise aiming / timing is a must in order to progress. I found it very hard, but I am not a typical consumer of these types of games. I bet a lot of people would appreciate the challenge this game offers. I, on the other hand, feel like taking a long break after getting to level 9 (it took me over 20 minutes of banging my head against the wall) :S I do have an issue with the way mechanics are introduced - I got stuck on level 3, and by pressing buttons at random I stumbled on a key mechanic. I don't think I could progress without it. However, this mechanic is not officially introduced until level 5! The controls feel nice and responsive. My old game pad worked. All the buttons were correctly assigned from the get go, which is great as it's not always a given. The art design is simple and clear. Everything seems to fit well together. The music and sound assets feel like the weakest part of the game. They exist, and aren't terrible. Overall, I believe this game is a great value offer considering the price.
I own this game on Switch so my playtime on Steam does not accurately reflect how much time I've spent with Charge Kid. It's really hard to explain why this game is so excellent. I would compare it to The Witness, Super Meat Boy, Elden Ring (I'm not kidding), and Dark Souls (still not kidding). The brilliance of Elden Ring is in how the game makes you feel while playing it. This game makes you feel a certain way that so few games offer. In the beginning you will feel restricted and daft for not knowing what to do. About level 6 you will realize what is actually going on. The feeling of restriction wears off once you realize that you actually have TONS of options for overcoming the challenging levels. The game tells you so little (less than The Witness) that every little bit of progress makes you feel super clever, and that's often justified. There's secrets, hidden paths, speeding running opportunities, and so much more. I cannot say enough good things about the game. But it would be unfair to not mention it is very difficult at first. Once you realize what you can do (and the fact that this is more puzzle game than platformer), a huge number of options open up for you to experiment and progress through until the end. Super satisfying and super fun.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 26 reviews with recorded playtime.
The difficulty ramps up pretty quick here. Having greatly enjoyed Celeste I knew to keep at it and just try to master the controls. With Charge Kid, almost every single level I started it went from "this is ridiculous, just delete it and start up something else in the backlog of Steam games" but then sticking with it a bit more and then figuring out the solution and the itch was crazy strong to see what was in the next level. Definitely recommending this one. Great concept and fantastic mix of platformer and puzzles. A true hidden gem on Steam if you're into those genres. Don't miss out on it. This one is for the masochists out there though, beware. I hate it and love it. But I love it more. But I did hate having to give up on it right at the very end as my patience ran out.
Um ponto de vista muito diferente em um jogo de plataforma, conforme você avença nas fases você nota a genialidade dos desafios, te trazendo aqueles momento de "A ha!" que são uma delicia em jogos de puzzle bons!
Challenging puzzles, juicy aesthetics and responsive controls. Can't recommend enough, for this price is a must-buy! Hope to see more games released by the devs, you got yourself a fan!
I enjoyed it, I remember coming up short on how to make it past some of the final obstacles, but I was having fun up until then.
Thinking man's platformer which is pretty annoying to play!
Muito bom!
This game is good for the price. I did not personally like the game, but would recommend it if you like precision platformers which focus more (IMO too much) on puzzles
Great game was a challenge from the start. As the description says "A challenging puzzle-platformer where each jump is a puzzle!" That's what it was .
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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