
Collect food to evolve and fight for your life against enemy cells in this deep underwater, survivor-like, roguelite experience. Unlock parts to customize your character and become your own unique cell.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple game that makes you excited to start another run with that shining, new part you just got from a previous run. Highly recommended!
A good game marred by lack of balance mechanics. Some of the abilities are 'easy mode' such as chain zap or orbiting projectiles, some are impossible without certain upgrades (blast wave needs one or two more projectiles or you get swamped), and the upgrades are completely random, which means winning is simply pulling a slot machine lever and hoping you get the necessary upgrade. It's bad game design to use randomness to create difficulty spikes without counterplay. It's also unclear if the xp boost upgrades scale hard enough to offset other options you might pick instead, especially on shorter game modes, because it isn't readily shown how the xp requirements scale per level. You may still enjoy the game if you only play the simpler abilities: bullet arc, chain zap, orbiting projectiles. Or, don't play on hard mode.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
стрелять И уворачиваться постоянно крутясь туда сюда?! без джойстика вообще невозможно а с ним не многим лучше. В попытках быть не таким как все он стал абсолютно неудобным. Не рекомендую, честное слово
For the price, it's an acceptable purchase. I wouldn't pay more than 5 bucks for it. The customization options are cute but the actual mechanical unlocks are very limited and don't really alter the basic playstyle of your cell. Level ups just increase numbers, with occasional 'evolutions' that improve your weapon but again don't particularly expand your options beyond doing what you were doing before a little better.
The Biggest downside is that bosses are generally insanely tedious to kill because you gotta deal with flying in circles avoiding the swarm. There's 1 boss in particular that also is not always killable. So it can get very frustrating and just be unbeatable by bad luck. Music is 10/10 imo. Sound design is great. Weapons are cool. However I feel it lacks interesting level ups (aside from weapon). For example making your attacks do poison/chain lightning etc. You can keep it in flavor by it being a virus or a genetic mutation etc. I also feel like it has those ''space'' vibes which is really neat and would be very good if it rewarded exploration in some way. Like finding a heal or a level up if you go searching the map.
[h1] Cellfish [/h1] [h2] A chill game that'll make you rip your hair out [/h2] This game can be a nice and chill game on lower difficulties, but still requires a bit of concentration to complete. Once you get a hang of an ability and get the right upgrades, then you'll dominate your enemies. But when you hit the higher difficulties, like Double Trouble [spoiler] (BRTL you [strike] insane [/strike] mad genius...)[/spoiler], you'll wonder why you've developed a bald spot. The game mechanics can be a bit tricky at first, since there's no tutorial or guides. It adds to the fun as you'll have to experiment with different ways of playing the game. Find out which combos of upgrades that'll suit your style and the ability. And hope that you'll be blessed by the RNG God. It's recommended to play the game with a controller, but so far I've only played it with a keyboard. [hr][/hr] [b] ---{ Graphics }--- [/b] ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS [b] ---{ Gameplay }--- [/b] ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't [b] ---{ Audio }--- [/b] ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf [b] ---{ Audience }--- [/b] ☐ Kids ☑ Teens ☑ Adults ☐ Grandma [b] ---{ PC Requirements }--- [/b] ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer [b] ---{ Game Size }--- [/b] ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data [b] ---{ Difficulty }--- [/b] ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls [b] ---{ Grind }--- [/b] ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress (Unless you want achievements) ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding [b] ---{ Story }--- [/b] ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life [b] ---{ Game Time }--- [/b] ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond [b] ---{ Price }--- [/b] ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money [b] ---{ Bugs }--- [/b] ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs [b] ---{ ? / 10 }--- [/b] ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
For lack of a better option, I'll label this as recommended. But it would be better described as "A fine game where you're not missing out if you don't buy it." For the price, it is a reasonable buy that is enjoyable for a few hours and doesn't have any egregious issues. That said, it's not a particularly innovative game and doesn't contribute anything specifically new to the genre of "action roguelike" or "survivors-like." It also fails to take some key lessons from other, more successful entries. While upgrades are all generally meaningful and useful in their own way, the limited amount of level ups you experience due to the more fixed nature of runs means that, most of the time, there will be a clearly superior upgrade. For example, you would essentially never take additional HP or cooldown reduction when you have additional orbit on offer for that particular ability. Adding to the issue is the lack of a banish/reroll system. Some weapons also simply play better than others. The Orbit ability, for example, relies heavily on getting the "correct" upgrades early. Shells, on the other hand, could probably polish off an Easy run with no upgrades whatsoever. This isn't a damage/balance issue as much as raw mechanical advantage. "Permanent" progression is subtle--present in the form of "evolutions" that mix other Ability effects into others, such as the ability to add a zap effect to Orbit. However, as noted, the lack of reroll or banishing leads to instances where you can be left with a choice of two evolutions that are functionally useless for the ability being used. Beyond that, minor frustrations become apparent as more time is put into playing--things like the "ricochet" from hitting an enemy, firing certain abilities, or enemies splitting getting you damaged/killed without any real counterplay beyond "Don't be in that situation in the first place." A similar, minor frustration is that you're limited to eight directional firing, but enemies have a proper and full 360 degree movement and firing. Again, overall, this is a fine game. But I think it would probably, for most, stop being fun before you ever got close to hitting 100% on achievements. So if you only have $5 to spend and you're choosing between this and something else, it may well not be this.
Unfair game, if you ever encounter that stupid large jellyfish, just end the run, you'll die faster.
sehr gut
You shrimply must play this game, otherwise you're just being CELLFISH
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