
A land bridge has appeared that leads to a new land! Guide a caravan of cavemen on a journey to a new continent by using map tiles and invented tools together in powerful combinations to collect resources that help them to survive.
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About
Caveman Caravan is a tile-placing, resource gathering puzzle roguelike. Cavemen are organizing in caravans to journey across a land bridge. Help lead them to a new land by filling out the nearby map to provide them resources. Clearing 12 rounds completes their year-long journey and brings them to a new home!
PICK A LEADER
Select your caravan’s leader to determine your starting tiles and tools. Each outlines a different playstyle…and some come with fun secondary effects, too!
GROW YOUR CARAVAN
Each tile and tool you add to your arsenal is representative of a caveman that travels with your caravan. The capacity to find different places, or use a new tool, comes with their presence. Add more members to your caravan as your journey continues to expand your options and increase your capabilities!
HELP THEM HELP THEMSELVES
Working together, the cavemen can flourish under your direction. Utilize their capabilities in combination with one another to provide them the resources they need to survive. Build surplus by gathering past their needs to earn some backup resources.
EXPLORE YOUR MAP
After each round, you select a tile from the map you filled out to explore! Find different events with different opportunities and effects on your caravan.
OVERCOME HARSH CONDITIONS
At the end of each season, persist through a round with extra effects and conditions that add an extra challenge with extra obstacles to overcome.
LEAD THEM TO A NEW HOME
Survive all 12 rounds to complete the cavemen’s journey to a new home! Earn a completion star on the leader select screen for each leader that you’ve helped on their journey.
UNLOCK NEW LEADERS
The three leaders available at the start aren’t all there is. Meet specific conditions and you can unlock more leaders with more playstyles and different looks!
Enjoy your time in this retro-style arcade puzzle game with a bit of modern touch, inspired by other modern retro games like UFO50!
Genres
Stats
Languages: English**languages with full audio support
Reviews
yoy can pet the cave mans. 100/10
What a cute game! Full disclosure, I do not like Tetris very much. I find it dull. Tile fitting games don't interest me, but this developer has added much depth to this basic concept. This game has you use resource tiles on a game board to try and meet the needs of your growing caravan. There are modifiers in special party members, hazard tiles already on the board, and at the end of a set of rounds you encounter a special hazard to add some difficulty. The game does a great job explaining how to play, what everything does, and you can hover over items to learn what they do. The music is perfect for the art style and not annoying, which is a huge bonus for sound centric people like me. If you like puzzle strategy and resource management games, you'll like this cute little game about managing a caravan. No one tell Geico!
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Concurrent players on Steam, sampled daily since tracking started.
This game is delightful, especially once you unlock some of the extra characters. Runs are 12 rounds long and there's a ton of replayability. Feels like a solo board game with adorable pixel art. Really impressed that this is the dev's first game.
Wonderful little gold nugget with a lot of replayability. The graphics and music are very cool (also you can pet the cavemen) Difficult to understand at first, but once it clicks it becomes very addictive ! The code system is a fun way to unlock content, albeit a bit tricky to realise it's something you can do at first. Definitely recommends !
A fun quick game with such fun. Was bit confusing at start, but once get going, it is fun to play quick few rounds.it is pick up, put down an back up again
Fun tile laying game. Good variety for the price.
they're calling it the greatest caveman game of all time
I don't think the tutorial for this game is very good, and the iconography for the game is too difficult to parse. While you mouse over a tile it does highlight some interactions, you don't get a good sense for how they interact. The symbols don't have a legend unless you go a menu deep, and you can't even mouse over a symbol to see what it means. The game is kind of there but there's so much about it that's not done. The symbols are also so tiny that even full screen they are hard to parse. The hatchet icon is surrounded by white pixels, and even on a darker background, most of the icon is silver, it makes it blurry. So much of the game would be better if you could just mouse over a tile and hold tab, or something so you can see what the symbols mean and do. I get this is inspired by UFO 50 but those games make more active sacrifices of game complexity and information for readability. I want to like this game more because I enjoy tile laying and synergies, but for now I'm putting down a major NO.
Приключенческая стратегия с элементами выживания: игрок ведёт караван первобытных людей через опасные земли, управляет ресурсами, исследует локации и взаимодействует с племенами. Акцент на планировании маршрута, адаптации к условиям и развитии поселения. Плюсы: Оригинальный сеттинг — атмосфера первобытного мира с доисторическими животными и племенами создаёт уникальную игровую среду, отличную от типичных стратегий; Баланс выживания и стратегии — нужно одновременно следить за едой, теплом, здоровьем людей и развитием технологий, что делает геймплей многогранным; Исследование мира — разнообразные локации (леса, пещеры, равнины) с уникальными ресурсами и опасностями мотивируют изучать карту и искать оптимальные маршруты. Минусы: Неинтуитивное управление караваном — на сложных участках местности (горы, болота) сложно точно задать путь, из‑за чего группа теряет время или попадает в ловушки; Случайные неудачи слишком критичны — единичное нападение хищника или внезапная буря могут разом уничтожить значительную часть припасов, сводя на нет долгий прогресс; Ограниченная глубина дипломатии — взаимодействие с племенами сводится к простому «торговать/воевать», без нюансов переговоров или долгосрочных союзов. Итог: подойдёт любителям выживания и стратегий в нестандартных сеттингах — впечатляет первобытной атмосферой, комплексным менеджментом ресурсов и разнообразием локаций. Может разочаровать из‑за неудобного управления передвижением, высокой цены случайных неудач и упрощённого подхода к взаимодействию с другими племенами.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.