
Cave Crawlers is a 1-10 player rogue lite set deep underground in a system of randomly generated caves. Players use weapons, spells, and talents to defeat the unique bosses and enemies found in each biome.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
In Cave Crawlers you and your friends play as Dwarves searching for glory, power, and loot in the form of armor, weapons, potions, and items hidden underground from the world above. Your player has a fun, complex talent and stat system that you will use to fight powerful bosses and enemies. You'll find all kinds of mysteries along your journey, exploring different biomes, mobs, and items along the way.
As a dwarf searching for treasure and glory, you'll find that your journey can be quite tough without some allies at your side. Each player uses their own personalized talents, spells, and items to help defeat treacherous bosses.
Crawl through the caves alone or with a group of friends! Cave Crawlers supports up to 10 players in one game. You must rely on the great strength and wit of your teammates to defeat the threats deep in the caves. Be careful though, the power of the caves grows as more dwarfs adventure together.
As you explore, players will find complete environment changes, new enemies, and new items in each biome. In these biomes, you may stumble upon trapped rooms that contain magnificent rewards.
Biomes will include their own themed boss. Each boss has its own challenging mechanics that must be overcome to gain access to the next biome. Bosses drop their own unique loot.
At the beginning of your journey, you create a new character and begin that character's journey. Each character has its own set of items and expertise talents. When a character dies, they are permanently dead.
The caves are extremely dark, players must make use of their limited light. Torches burn out over time, yet players may use their flint and steel in the darkest of situations.
Choose your character's path with over 100+ weapon-specific talents at your disposal. Will you ravage enemies with an axe? Swing extremely fast with a dagger? Heal allies with a torch? Become a tank and block attacks? Try each path and forge your own builds.
Many unique and powerful items can be found throughout your journey. Each weapon has its own unique talent effect tied to it, helping you defeat increasingly difficult enemies.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awesome
Great game
CAVE CRAWLERSSSSSSSSSSSS
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Hours played at review time, across 145 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'ai pas aimé. Hors le fait que les voice-lines de notre personnage m'ont vite saoulé, quand on prend la corde d'extraction, on est ramené au menu principal du jeu plutôt qu'au niveau suivant (j'ai cru à un bug au début). Du coup, je relance et j'me retrouve dans une pièce absolument identique à la première du début de partie. J'ai cru avoir perdu mon avancée, mais non, c'est bien la suite. Je tue 2 gobelins et... ? Déjà une nouvelle corde d'extraction. Pourquoi ce niveau était si court ? Une fois de plus, je suis ramené au menu principal. Je relance alors la partie pour tomber sur une 3e salle de départ identique aux deux autres. Là, j'avance un peu et je tombe sur une salle avec une vingtaine d'araignées qui vont 3x plus vite que moi, alors que je n'ai encore qu'une ridicule hache qui leur tape du 2 pour les tuer. Je sais pas si j'ai eu droit à des générations bien buguées ou si c'est vraiment comme ça que le jeu est censé être, mais au honnêtement au bout de 20 minutes j'ai vraiment pas eu envie d'insister. Puis le battle pass, sérieusement... Je veux bien que ça soit de l'early access et que vous vouliez vous faire quelques sous sur un jeu proposé gratuitement, mais l'intégration est mauvaise et laisse croire à un choix de bonus. Puis, quand on clique dessus, au final une page Steam s'ouvre pour demander de passer à la caisse...
The gameplay is quite fun, but all players lost connection to the host repeatedly after rougly 30-45 minutes of playing. We swapped host and the issue persisted. Being disconnected from the host counts as a successful extraction, but as host if you quit or alt+f4 your character dies, which means that everyone has to wait around for the host to solo clear their level in order to leave the game and start a new lobby. If you want to play singleplayer, go for it, but I'd hold off on multiplayer unless you enoy waiting around for the next lobby and missing out on the rest of the floor you were on when you got disconnected.
CAVE CRAWLERSSSS
kiraly
meh
its trash
GOOD GAME ME LIKE :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.4K | 5 | 100% | $6.99 | |
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| $41K | 103 | 72% | $19.99 | |
| $1.1K | 14 | 93% | $3.99 | |
| $550 | 2 | 100% | $9.99 |