
Run a cozy cat post office. Sort and deliver parcels from the daily boat, organizing everything your way. At night, the moon reveals hidden truths about packages. Clear a strange backlog, help locals, and unlock new abilities and destinations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

A quiet island. A forgotten post office. And a mountain of undelivered mail.
You arrive just in time… or perhaps a little too late. The former postman has vanished, leaving chaos behind: parcels piled to the ceiling, customers growing impatient, and a once-thriving postal service on the brink of collapse.
One package at a time, you’ll bring it back to life.

Cat Mail Co. is about slowing down and enjoying the rhythm of small, satisfying tasks.
Incoming mail arrives by boat, and outgoing parcels must be carefully loaded for their journey.
Sort deliveries for the right destinations, or risk having them returned damaged. Take your time serving customers, organize your storage exactly the way you like, prepare for the next wave, and keep everything running smoothly as the post office slowly regains its former glory.
With each improvement, new destinations unlock, along with tools and abilities to help you manage the growing operation.

Every package tells you how it wants to be handled… but how you do it is up to you.
Weigh parcels to determine postage, apply destination labels, mark fragile or heavy goods, and decorate them with a variety of stamps. Functional or whimsical, every sticker you place adds personality to your work.
There’s no such thing as a “correct” way but just your way.

The post office doesn’t sleep… and neither do you.
As night settles in, moonlight reveals secrets. What seemed ordinary during the day may carry strange properties after dark, offering magical insight into how some parcels should be treated.
The routine continues, but in a magical way.

The massive backlog left behind isn’t just a task, it’s the story of the post office waiting to be uncovered.

Run the post office solo, or with friends.
With up to 4-player co-op, you can divide tasks, optimize your workflow, or simply enjoy the routine together. Whether you’re stamping, sorting, or loading the boat, teamwork makes the mail flow.
A cozy, stress-free gameplay loop with no timers or penalties
A satisfying package handling system: weigh, stamp, label, and sort
A meaningful day/night cycle with magical nighttime mechanics
A relaxing “pre-crastination” experience focused on preparation and flow
A post office in a cat's world to organize and restore
Up to 4-player cooperative gameplay
A narrative discovered through sorting parcels
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2766 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I decided to write this review as a poem. Cat Mail Co., what a nice name, If only it was a really nice game. It has the music, style and plot, but the gameplay, it has not. I prefer my games as complex as a soup, this game is playdough that tastes like goop. You're doing the same thing over again, but with more "content" with the actions to keep it not "bland". I don't see that as a good way to make a game, games need more than one thing to make it be able to play, the one thing that they need is more than one thing. 3/10 Please add more than just repetiton. :(
A demo me deixou bem animada. Fiquei vidrada e acabei comprando o jogo. A princípio, é um jogo bem tranquilo e divertidinho, até chegar ao ponto em que já não cabem mais caixas nas salas menores, como a fria. O problema é que não há nenhuma possibilidade de mover as prateleiras de maneira que facilite a organização. Em certos momentos, eu só queria jogar as escadas mar adentro, porque elas não têm a menor utilidade e ainda podem ser colocadas nos lugares mais inconvenientes possíveis. Também fiquei me perguntando: o que são essas caixas amaldiçoadas? Isso poderia ter sido muito melhor construído e desenvolvido de uma forma mais intrigante, trazendo mais elementos de logística, em vez de simplesmente colocar a caixa na mesma luminária das caixas gêmeas e fazer a maldição desaparecer. As penalidades relacionadas às caixas quebradas, molhadas ou estragadas também são tão irrelevantes que, em alguns momentos, simplesmente colocávamos tudo de qualquer jeito, sem nos preocupar muito com as consequências dentro do jogo. As recompensas serem selos e decorações pras caixas é sem graça. Fiquei curiosa com a história dos personagens nas fotos. Fiquei querendo saber mais sobre eles e senti falta de uma narrativa mais profunda. Tinha espaço para explorar muito mais esse aspecto e criar uma conexão maior com o que estávamos encontrando durante o jogo. Parei assim que zerei as conquistas do jogo com um amigo, o que levou aproximadamente 10 horas. Decidimos não continuar porque sentimos que não havia mais nada a ser revelado, melhorado ou modificado. A partir dali, o jogo seguiria eternamente na mesma monotonia, sem acrescentar nada de novo. Enquanto existem coisas novas para descobrir, o jogo é divertido e consegue prender a atenção, mas fica melhor se jogado com pelo menos um amigo. Depois que esse conteúdo acaba, não vejo muito motivo para continuar jogando. Acredito que seja um jogo que nunca mais vou abrir, a menos que receba alguma grande atualização que realmente acrescente conteúdo, aprofunde a história ou traga novas mecânicas.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian +1 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It tickles the 'tism for a while. Worth a few bucks It is lacking content though, and starts to get tedious.
meow
chill game that we are cats and have to delivery boxes. Very cool gameplay, love it
Lovely game. So cute.
I get off my job as a USPS clerk and come home to play this. 10/10, wish my irl job was this nice.
Very cosy game
Really cute game I love tasks that are just mindless, so if you do too, then you'll love this game as well :) (there is a tiny small glitch where when you access new stamps, they double themselves, but it doesn't mess anything up really, so it's whatever)
Very chill and calming game. purrrrfect for calm gaming
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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