
Case Kovacs - Agent 228 is a very short and intriguing mini game telling the story of Elizabeth Kovacs, the missing woman from the game NoseBound.
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Case Kovacs - Agent 228
... is a prelude to the game NoseBound. This very short and intriguing mini game tell the story of Elizabeth Kovacs, the missing woman from the story NoseBound.
Please consider the fact that we made this game mostly to test gameplay mechanics in Unreal Engine, exploring new tools, etc. The gameplay, although still point & click, is very different.
There is a possibility to extend this title onto a fully developed game once NoseBound is released if there's enough interest.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]NoseBound[/i] is yet to be released. Initially, it was planned for 2021 and the latest comment from the developer from last year confirms it is still being developed. I hope it will not have the same fate as [i]Blues and Bullets[/i]... that at least got released just wasn't finished after 2 episodes. Different genre but games using the same film noir style. Can it be that noir-based games are doomed? If you check [i]NoseBound[/i]'s trailer they make mention of an agent called Elizabeth Kovacs. This short game is supposed to shed some light as to what happened to her. But the game doesn't tell us much. We are imprisoned in a cell that looks like a small hotel room at first. The room changes as we interact with various objects. The game ends in 10 minutes when we escape. [i]Agent 228[/i] uses some weird controls as using objects requires us to make an interaction first then bring up the inventory. For instance, to clean the mirror first we need to interact with it and only then can we pick the rag from our inventory which only has 2 slots. Sometimes repeatedly pressing TAB does not close the inventory which means a little movement with the mouse is required first. Since [i]NoseBound[/i] is a point-and-click adventure game making [i]Case Kovacs[/i] in that genre would have made more sense. I'm not convinced why the first person perspective was necessary. Also, there are no audio options (I would have liked turning on the subtitles). Let's wait for [i]NoseBound[/i] instead - hope it gets released soon.
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Case Kovacs - Agent 228 Проба пера разраба, на ниве использования квестовых механик на Unity… перо затупилось, и сломалось, несите гуся, выдирайте новое. https://steamcommunity.com/sharedfiles/filedetails/?id=2479418270 + атмосфера шизы в игре есть, начиная от изменения пространства вокруг, кончая голосами в голове. Это зачет. − управление дубовое. То не нажимаются кнопки, то западает инвентарь, то нет отклика на мышь, все плохо и печально. ± игра проходится за пару минут, если не кривизна управления. ± графика норм, но более. ± игра спин-офф основной части, что как бы уже спасибо что не просто демка, но тем не менее. Как итог: полную покупать не захотелось. Шиза конечно неплохо показана, но управление отбивает все желание. Как-то так. 4 дырки от острой вилки в одном из 10 сторожей https://steamcommunity.com/sharedfiles/filedetails/?id=2479418293 Основная версия: https://store.steampowered.com/app/340020/NoseBound/ [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
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Nice but very short teaser. Walkthrough-video: https://youtu.be/sTWeeP6s9Mc
75
bad optimization
Слишком короткая чтобы быть демо. Слишком несвязанная с основной игрой, для которой является якобы спин-оффом. Слишком багованная чтобы испытать положительные эмоции. Слишком... не то что незаконченная, а даже не начатая. 0 поехавших кукухой агентов из 10, этого поделия не должно было существовать.
Case Kovacs - Agent 228, NoseBound oyunundaki kayıp kadın Elizabeth Kovacs'ın hikayesini anlatan çok kısa ve ilgi çekici bir mini oyundur.
Definitely a mini game. Finished it in 15 minutes. It managed to jump scare me, so props to the developers for being able to do that in such a short game. This game is a prelude for a game being released soon called NoseBound. I have put it on my wish list. It is an interesting concept in how the room changes and we learn more about the character. The controls need some work, it was a little difficult to know what to click on to interact with it. I hope to see more customisation in settings, hopefully in the new game, such as: - subtitles - camera motion blur - mouse movement sensitivity All in all, a great little freebie to play.
Irgendwie habe ich das Gefühl, dass "Case Kovacs - Agent 228" etwas verbuggt ist. Ich konnte bis an die Stelle spielen, an der man die Gabel bekommt. Man kann ab hier nur noch mit der Tür, dem Spiegel und der Toilette interagieren, allerdings nicht mit dem Mann am Boden. Lustigerweise hat dieser Mann die (Zellen?) Schlüssel, allerdings möchte unsere Protagonistin diese nicht nehmen und sich lieber irgendwie einen Weg durch die Tür "gabeln". Und an der Tür wurde es dann leider buggy. Schade, denn an sich hätte das Spiel ganz gut werden können. Edit: Durch das Lesen anderer Rezensionen bin ich zu dem Schluss gekommen, dass es sich hierbei um eine kurze Demo handelt und sie an der Stelle endet, an der man die Gabel bekommt und das Spiel somit sehr wahrscheinlich dann doch nicht verbuggt ist.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.