
A horror game about escaping from a mysterious place after a chilling encounter in the woods. Explore, stay quiet, and make tough choices as you search for a way out.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
It was just another night. Just another road through the forest.
Case Blind: Stolen Route is a first-person psychological horror game where a quiet bike ride spirals into a terrifying journey of survival, fear, and fractured hope.
You wake up trapped in a strange place, no idea where you are or how you got there. What follows is a desperate escape, eerie encounters, and choices that can save lives… or leave them behind.
Explore. Hide. Think fast. And trust no one too easily.
Atmospheric Storytelling: A slow burning, emotional horror experience built for immersion.
Explore & Interact: Investigate your surroundings, solve subtle puzzles, and piece together the truth.
Tense Audio Design – Every step and whisper keeps you alert headphones highly recommended.
Stealth Survival: Stay low, stay quiet, and avoid those watching from the dark.
Choices That Matter: Help others… or focus on escaping. Every decision counts.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
The Graphics are bad, the story, the animations. All
broken buggy mess (you have to rename the executable just to be able to launch the game through steam + more)
Case Blind: Stolen Route – Gelişime Açık Bir İlk Deneme Yükleme ve çalıştırma sırasında bazı hatalarla karşılaştım (örneğin .exe dosya adı sorunları, paket bozuklukları). Uğraşıp oyunu Steam üzerinden açmayı başardım. Oyun prototip havasında ve hatalar oldukça fazla. Geliştiricinin ilk oyunu olduğu için olumsuz bir tavır takınmıyorum; emek ve çaba gösterdiği belli. İlk başta oyunu hiç anlamadım, sonradan videoyu izleyince bizi birisinin kaçırması gerektiğini fark ettim fakat oynadığım sürede beni kimse kaçırmadı. Haritayı tamamen dolaştım, harita dışına çıkınca bile ölmedim. Oyunu kapatıp tekrar açtım ama genel hissiyat değişmedi. Tam sürüm gibi görünse de aslında bir prototip seviyesinde. Çok fazla geliştirilmesi gerekiyor ama fikir güzel. Zihnindeki düşünceyi iyi aktarırsan ve geri bildirimleri dikkate alırsan, ileride oynayanların keyif alacağı bir yapım ortaya çıkabilir. Acemilikten kaynaklanan hatalar olur; gelişmeye devam etmeni tavsiye ederim. Daha iyi bir seviyeye geleceğine inanıyorum. English Review – Case Blind: Stolen Route – A First Attempt with Room to Grow I encountered several issues when launching the game (e.g., .exe file name problems, broken package). After some effort, I managed to run it on Steam. The game feels more like a prototype, with many bugs. Since it’s the developer’s first game, I won’t be negative — the effort is clear. At first, I didn’t understand the gameplay. After watching a video, I realized the story involves someone kidnapping the player, but in my playthrough, that never happened. I explored the entire map, even went outside its boundaries without dying. Restarting didn’t change much. While it appears as a full release, it’s essentially a prototype. There’s a lot of work to be done, but the concept is promising. If the developer can convey their vision clearly and take feedback seriously, it could become something players enjoy. Mistakes happen when starting out — I believe it can reach a much better level.
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Hours played at review time, across 28 reviews with recorded playtime.
The story elements felt a bit abrupt but overall it was an enjoyable if somewhat mid experience.
Definitely needs polishing
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] "Case Blind: Stolen Route" is one of literally thousands of creatively bankrupt asset flips infesting Steam and lowering the average quality of all video games everywhere.[/quote] This is your typical amateur Unity kitbash, a bunch of ripped off assets from other people assembled incompetently onto a basic first person horror game Unity blueprint. The primary purpose of the game is not, as it might seem, to be a first person horror adventure, instead this seems primarily orientated around the use of Steam Direct to enable someone to tell his imaginary girlfriend that he's a real game developer now. Thanks, Steam Direct, for 19,000+ garbage games being published onto Steam every year. This is one of them. So, "Case Blind: Stolen Route" is partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Little, if anything in this game is the creation of the "developer". While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Case Blind: Stolen Route", and this kind of asset flipping never results in games that have quality or value for PC gamers. The technical execution of this game is shallow and simplistic, just enough to tick the boxes required to get something (anything) published on Steam, rather than investing the huge amount of effort and budget needed to create a fully fledged, comprehensive, high quality product. This feels like a tech demo more than a full game. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
JOGO DE MERDA. NÃO TEM SETTINGS, É TODO BUGADO, A STORYLINE É HORRÍVEL. E PRONTO, NÃO JOGUEM ESTA MERDA DE JOGO. E JÁ AGORA OS JUMPSCARES NÃO ASSUSTAM, E EU SOU UMA PESSOA QUE SE ASSUSTA FACILMENTE EM JOGOS DE TERROR.
Игра "Case Blind: Stolen Route" — это захватывающее приключение, которое с первых минут погружает в атмосферу тайны и интриги. Разработчики проделали колоссальную работу над сюжетом, сумев создать действительно непредсказуемую историю с неожиданными поворотами. Каждый найденный предмет, каждая диалоговая ветка — всё это кирпичики, из которых складывается общая картина расследования. Геймплей построен на классических элементах point-and-click, но с интересными дополнениями, которые не дают заскучать. Головоломки логичны и хорошо вписаны в контекст, они заставляют мозг работать, но не вызывают фрустрации. Атмосферу прекрасно дополняет музыкальное сопровождение и визуальный стиль, который, хоть и не претендует на фотореализм, обладает своим неповторимым шармом. Особенно хочется отметить проработку персонажей — они живые, со своими мотивами и характерами, что делает взаимодействие с ними более глубоким. "Case Blind: Stolen Route" — это отличный выбор для всех, кто любит детективные истории и качественные квесты.
what the ♥♥♥♥
Хз зачем это нужно, но на разок пойдёт.
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Players by region
Where this game's players are, estimated from review languages.
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| $25.3K | 220 | 73% | $3.99 | |
| $14.7K | 121 | 78% | $3.99 | |
| $3.3K | 24 | 92% | $3.99 | |
| $0 | 249 | 92% | Free | |
| $0 | 142 | 76% | Free | |
| $0 | 0 | — | Free |