
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $5M — a different platform, not this one.
Conquer mountain slopes, vast highways, and bustling city streets in CarX Street. Build the car of your dreams with fine-tuning that reveals the full potential of CarX Technology© physics. Take part in thrilling single or multiplayer races, and enjoy realistic gameplay and dynamic controls.
Stats
Sums Google Play + Steam only; PlayStation, App Store, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $29.99 | 7.5Kratings | 79% | — | not modelled |
| Free | 673.3Kratings | 92% | — | $28.6M |
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $8.99−55% | 19.6Kreviews | 71% | — | $5M |
| Free | 146.1Kratings | 92% | — | not modelled |
| $29.99 | 3.6Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | — | — | $9.99 | |
| — | 5 | 64% | $14.99 | |
| — | 95 | 70% | $9.99 | |
| — | 219 | 71% | $24.99 | |
| — | 470 | 67% | $2.99 | |
| — | 42 | 79% | $9.99 |