
Wander haunted halls as an office temp and collect magical cards with supernatural abilities to fight demons and and explore the underworld in this horror, deckbuilding, roguelike game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Russian, Simplified Chinese, Spanish - Latin America, Spanish - Spain, Japanese, Korean*languages with full audio support
Engagement
Reviews
Très bon jeux.
Interesting concept. A FPS, card based, level based, rogue like. You are not given enough ammo to kill everything in a level, so hiding/running is required(which is a good thing). Having to find a card to be able to sprint or crouch is kind of tedious. Visuals are noting special. [strike]The head bob is way to high and with the overall lack of settings there is no way to adjust this. You have to click through all the resolutions till you get to the one you want, so don't click to fast or you have to go through them all over again.[/strike] Game ran poorly even with settings turned all the way down, and this is in no way a demanding game. Feels like something thrown together for a game jam in its current state. Again a neat concept, just needs some polish *edit Game was updated to solve head bob and resolution selection,
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
My gambling addict friend said if I post a review and it gets 150 likes and 50 Awards that he will buy me a case of beer, some vodka and 1 kg of lemon So im just gonna leave this here. Мой друг-игроман сказал, что если я опубликую отзыв и он наберет 150 лайков и 50 наград, он купит мне ящик пива, немного водки и 1 кг лимона, так что я просто оставлю это здесь.
As a lowly intern at the TPPA, you have been chosen to reach beyond the great divide and establish a two way comm link between the two realms. Unfortunately in order to do so, you had to die. Fear not though, an intern knows never to show any signs of weakness in front of the boss. Or in front of the monsters made of static and shadow. There may be a way back to your previous position as a living person, but you will need to collect magical cards which grant you power. Collect cards to build out your move set. Collect cards to buff a stat. Sometimes you will get attack cards. Sometimes you will get a card that makes your arms longer. BEWARE THE CURSED CARDS which cannot be dropped. I really enjoyed the aesthetic and the vibe, but the mechanics proved a little frustrating and I ultimately gave up without finishing everything on offer.
Прикольная игрушка, побегать самое то
juego de mierda, estuvo bien rico jugarlo lo recomiendo 100/100
6из10
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не че не понятно но очень интересно
"Cards We're Dealt: Prologue" is not a game. It's an advertisement for a product called "Cards We're Dealt". Cards We're Dealt is a weird and objectively failed attempt to make a low poly (read: Bad graphics) roguelike (read: No content) card based FPS (huh). That only ever had 4 concurrent players, it was a massive flop. But this isn't completely relevant because this is not Cards We're Dealt, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Cards We're Dealt: Prologue" too. The purpose of this advertisement is to get you to shell out a whopping (and crazy optimistic) $10 USD to buy "Cards We're Dealt" and given how badly that failed, it would be wrong to recommend that, either. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.