
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $114.1K — a different platform, not this one.
Includes Gauntlet Mode Gauntlet mode is a roguelike mode where every run is unique, you pick your champion and fight your way through increasingly difficult battles. After every win you can draft new cards, rules and rewards for your deck in an effort to build the ultimate combo and beat the Gauntlet. Best of all it's included free with Cardpocalypse! Make friends, play cards, twist the rules, become a Mega Mutant Power Pets master, and try to save the world in this single-player RPG about being a 90's kid. On her first day at Dudsdale Elementary, 10-year old Jess accidentally gets everybody's favorite collectible card game banned, forcing the kids to take their card battles underground. Troubles arise when mutants from the game invade the real world, and it's up to Jess and friends to stop them. From the award-winning indie game studio, Gambrinous, creators of Guild of Dungeoneering, comes an RPG where battles are played with an epic collectible card game. Cardpocalypse takes you back to the 1990's, a time when computers used floppy disks, and people read magazines for video game cheat codes. You will explore Dudsdale Elementary on a mission to build killer card decks in an effort to defeat the mutants. You will have to trade, earn, wager, change rules and permanently alter cards on your way to victory. BE A CHAMPION: Build your decks around the ultra rare Champion cards you earn. Each Champion comes with unique abilities to tailor your deck around. First player to get their opponent's Champion card’s health to zero wins the match. GO MEGA: Champion cards evolve to their MEGA forms when their health halves, doing more attack damage and gaining new powers. CHANGE THE GAME: The kids sometimes use house rules and who knows what the Mutants will change. Throughout the game you will choose the new rules and conditions as well as renaming your favorite cards and giving them upgrades using stickers. Create entirely new cards using the Mega Mutant Power Magazine. But be careful, these decisions are permanent. GET SCRAPPY: Adventure throughout the school to unravel the strange occurrences at Dudsdale Elementary. Take on quests to earn cards, stickers, and candy which you can collect and trade with your classmates. Careful, there's no backsies! YOU CAN'T COLLECT 'EM ALL: In the end, your decks and rules will be unique to you. Stickers are rare, choices matter, and sometimes you'll have to make a tough decision to get the best cards. THE 1990's: Through its totally rad, choice-driven, interactive narrative, Cardpocalypse delivers the experience of being a 90's kid. Boo-ya! Now featuring Gauntlet Mode! A roguelike mode where every run is unique. Pick your champion and fight your way through ever more difficult battles. After every win draft new cards, rules and rewards for your deck! Can you build the ultimate combo and beat the Gauntlet?
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $4.99−80% | 28ratings | 72% | — | not modelled |
| $24.99 | 282reviews | 86% | — | $114.1K | |
| $32.99 | 136ratings | 88% | — | not modelled | |
| $24.99 | 44ratings | 84% | — | not modelled | |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 6 | 86% | $29.99 |