No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Ready to sort the traffic? Tap to send colorful cars around the track! Match colors, park them in the right garages, and clear the board with smooth, satisfying moves. One tap can change everything—so think fast and sort smart! Easy to play, hard to put down. Enjoy hundreds of quick puzzle levels filled with car sorting, traffic control, and color-matching fun. Perfect for relaxing, yet challenging enough to keep your brain engaged. Can you park them all without a jam? Download now and start sorting cars today
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #67, worst BR #86 · 3 markets collected
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Ready to sort the traffic? Tap to send colorful cars around the track! Match colors, park them in the right garages, and clear the board with smooth, satisfying moves. One tap can change everything—so think fast and sort smart! Easy to play, hard to put down. Enjoy hundreds of quick puzzle levels filled with car sorting, traffic control, and color-matching fun. Perfect for relaxing, yet challenging enough to keep your brain engaged. Can you park them all without a jam? Download now and start sorting cars today
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 17Kratings | 94% | #89 | not modelled |
| Free | 18Kratings |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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US · last 30 days
Latest in each market: best UK #86, worst CA #100 · 5 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| 88% |
| — |
| $852.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3B | 5.5M | 97% | Free | |
| $630.9M | 2.4M | 92% | Free | |
| $564.9M | 6.7M | 92% | Free | |
| $477.3M | 1.8M | 90% | Free | |
| $444.5M | 10.8M | 93% | Free | |
| $442.5M | 975.6K | 94% | Free |