Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Can You Escape combines 23 separate classic escape games into a single collection, bringing these older titles to Google Play for fans to play again. Each game features puzzles, hidden objects, and riddles set in a variety of locations like gaming rooms, garages, offices, basements, and more—there's something for everyone to enjoy. Originally released as individual titles, these fan-favorite games are now combined into a single collection, letting you relive the full escape room experience—no ads, no IAPs, just pure gameplay. Across the collection, there are over 300 doors to open, with all escape games available from the start, allowing players to jump into any escape challenge they choose. The gameplay focuses on puzzle-solving and thinking beyond the obvious, providing a series of challenges that vary in difficulty. Explore all 23 adventures and see how many you can complete.
Most likely between $646 and $10.3K. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | $3.99 | 82% | approximately $2.6K |
| Steam | $3.99 | 80% | approximately $353 |
| Epic | $1.99 | 77% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.99 on Epic · United States (−50%). Compare 3 prices in 1 market →
Can You Escape: The Collection has grossed an estimated approximately $2.6K on Google Play.
About approximately $2.6K gross, most likely between approximately $646 and approximately $10.3K — roughly approximately $1.7K net to the developer after Google Play's cut. Low confidence. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.3B | 5.5M | 97% | Free | |
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| approximately $564.9M | 6.7M | 92% | Free | |
| approximately $477.3M | 1.8M | 90% | Free | |
| approximately $444.5M | 10.8M | 93% | Free | |
| approximately $442.5M | 976.4K | 94% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.5K | 372 | 94% | Free | |
| approximately $2.7K | 116 | 97% | Free | |
| approximately $2.5K | 86 | 97% | Free | |
| approximately $2.7K | 55 | 99% | $3.49 | |
| approximately $2.8K | 60 | 87% | Free | |
| approximately $2.4K | 152 | 95% | Free |