
Call of Duty® 2 redefines the cinematic intensity and chaos of battle as seen through the eyes of ordinary soldiers fighting together in epic WWII conflicts. The sequel to 2003's Call of Duty, winner of over 80 Game of the Year awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to...
Most likely between $3.4M and $9.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 94% | approximately $5.7M |
| Xbox | $19.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.51 on Xbox · Türkiye (−97%). Compare 26 prices in 15 markets →
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
2026 yılında hala oynuyorum nasıl bir oyun yaptınız siz aga
Проходил в пять лет и понял что эта игра оказалась лутше в 10 раз чем я ее запомнил
✔️
These old Call of Duty campaigns are insanely good!!! :D I enjoyed CoD1 so much that I immediately bought this one and this entry improves on literally EVERYTHING from CoD1 and even introduces lots of mechanics and quality of life improvements They have an incredible atmosphere, level design, characters you can take seriously, sound design, ambient sound design, pretty decent graphics and really polished gameplay especially for back then, it's genuinely immersive even for me who has trouble with that a lot of the time My favorite missions by far were the Soviet ones, especially because of the "Improvised" combat tactics they used and because it felt more gritty and realistic as opposed to being a handful of super soldiers that clear out an entire country on their own, while the British campaign was the weakest one in my opinion I really like how "small" this game makes you feel, after you're done clearing out a section or a bunker all you're left with is a mountain of corpses and distant gunfire, explosions, planes and rockets as you walk back to your squad, signalling to you that you're less than dirt in the grand scheme of things and that the battle you just fought was miniscule compared to the war as a whole, this kind of ambience just doesn't exist in modern CoD titles Another strong point about this game is its continuity, not only do you keep the guns you picked up as you went, but you actually use the points of interests you conquer like bunkers or farm houses, and sometimes you even have to retreat back through the level you just played as opposed to going through a level, a cutscene plays, and suddenly you're somewhere else Locations are also pretty open most of the time, especially buildings, you can enter most of them and there is usually more than one angle to approach the fight from which I like a lot You do have more ammo than in 1 here it seems but you're still expected to pick up your enemy's weapons, just not as often as before The only "negatives" I noticed were that run and gun is very encouraged in this game, hipfire became drastically less accurate and they really want you to aim down sights while holding forward and clearing out rooms at times, and enemies became slower and less accurate compared to 1 on the same difficulty (Hardened), but there are a lot more of them now so it evens out I guess QoL and general improvements I noticed right away: [b]Health bars were replaced by health regeneration[/b] - I liked how you had to pick up med kits in 1, but I do enjoy this health system a lot more [b]It looks better[/b] - Not only do textures and lighting look better, but the weather effects (especially snow) and presentation are really really good [b]Climbing introduced[/b] - Well, mantling, but it does count! [b]Ladders introduced[/b] - Nothing major but good to see regardless [b]Smoke grenades introduced[/b] - Used to cover large openings and are never overused which keeps them fresh [b]Improved movement[/b] [b]Improved shooting[/b] - Bullets are more accurate and recoil feels better [b]Improved sound design[/b] - Everything sounds better, including voices [b]Crosshair shows red when you look at enemies now[/b] [b]Helmets actually work[/b] - Sometimes bullets will richochet off them and absorb a bullet [b]Jumping doesn't force you out of ADS anymore[/b] [b]Enemies will call out and name specific locations[/b] - i.e. "Enemies at the barrels over there" or even tell you which story of a building snipers sit in [b]Some of the timer sections from CoD1 are replaced with enemy waves now[/b]
110 hours + 20 000 hours, still great, even with cehaters ON, 1 out of 3 games are free of cheaters
After >20 Years still unique. Love it!
Very GOOD OLD GAME!
Es un juego en el que la jugabilidad, la música, los sonidos te hacen sentir es un entorno de guerra total. Te lo recomiendo.
Я, бы сказал отличная часть серии, но не все так гладко. Начнём с того, что советская компания не понятно зачем нужна, она скучная и не нужная. Американская компания как будто делалась половина с душой, а потом скатилась в скучный тир, где последние 3 мисии можно вырезать и ничего не потеряете, начало компании имба, но с середины духота июс вечной обороной точек.... Вот британская компания это нечто, самые сочные бои и запоминающийся, она вся идеальная и продуманная. Ещё бесит в этой части жирные противники, которых вечно нужен добивать, такие чувство, что они в 3 бронежилетах надеты и по пол магазина в тело всадить нужно... В общем часть хорошая, но не идеальная.
Classico de classicos, segunda guerra mundial y matar nazis. Simplemente increible