
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Play this game it is good.
So... The game is really good. Sometimes you think the mechanic isn't working becouse she wants to move the same leg after the 3rd time and that drove me crazy sometimes, i am not a fan of the ending tbh, its not bad but i don't like it, it just doesn't feel like success. Game 9.5/10 Ending 4/10 imo Story and hidden things 10/10 Müsst ihr wissen. Also … das Spiel ist echt gut. Manchmal denkt man, die Spielmechanik spinnt, weil sie nach dem dritten Mal immer noch dasselbe Bein bewegen will, und das hat mich manchmal echt genervt. Ehrlich gesagt bin ich kein Fan vom Ende. Es ist nicht schlecht, aber ich mag es einfach nicht. Es fühlt sich nicht wie ein richtiger Erfolg an. Spiel: 9,5/10 Ende: 4/10 (meiner Meinung nach) Story und versteckte Details: 10/10 Müsst ihr wissen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличная игра, рекомендую Все супер - музыка, графика, атмосфера, кат-сцены, геймплей, озвучка гг, оптимизация Сложность идеальная - это и не бездумное нажатие кнопок, и не супер головоломка Минус только один - это когда нужно вылезти после подьеема, игра думает что земли нет, упал из-за этого не один раз. Но на это легко закрываются глаза Концовка шикарна Игра не растянута, абсолютно в самый раз, пройду еще и не раз Доволен покупкой Если эта игра не станет игрой года в жанре инди, то с этим миром что-то не то
One of the most incredible game I've ever played in my entire life... Couldn't expect what I was going to live with this journey. The game keep offering you more and more as you climb and progress in the mountain and in the story. It's so addictive and emotional plus the art direction of Mathieu Blablet <3 ... It was amazing. Thank you so much developpers people to had brought us this jewel ! Note for new players : I suggest to not play with the rewind assist, that way it reinforces the immersion. Climbing is hard, that's normal. Climbing is falling, repeating, trying and then succeding and that's the beauty of the thing and that's also the point in this game :) enjoy !
I recommend it for its incredible art direction and ethereal music, innovative gameplay, and touching story with an interesting protagonist. The beginning was a bit of a slog, but by the end, I couldn't put the game down - during the final third I was in a trance, climbing with agility to the top, grinding my teeth, ready to reach for the stars. The ending is set to leave a lasting impression on my mind. The game runs smoothly on the Steamdeck.
bear
A good game if you're looking for a mountain to climb, both figuratively and literally. Climbing feels pretty excellent, and has the rather unusual curve of "hard to learn, easy to master". Getting the hang of it took me quite a while, but once I did, I was off to races. Once you've learned to climb, the challenge then shifts from execution to planning. The main villain of this game is hubris. Past a certain point, your falls are no longer because you gripped something the wrong way, they're because you misjudged how difficult it would be to reach that particular foothold you'd been eyeing for the past couple of minutes. As satisfying as the climbing is, I'd be remiss not to mention it does have its limitations. Sometimes your limbs do weird things when trying to climb something that's unusually shaped and not just a regular wall - usually when trying to climb around a sharp corner, or a surface that's the width of your body. I never had an unfair fall because of it, but a couple of situations did become unnecessarily dangerous, all because my character couldn't make up her mind about what surface she wanted to grip. "Dismounting" a wall also always feels precarious, even when you're practically touching the ground. If you have low tolerance for this kind of jank, be aware that there is a little bit of it here and there. Oh, and also the inventory system is infuriating. I wish I could say "don't worry about it too much", but I don't follow that advice myself, and have absolutely spent 10 minutes at a time rearranging flowers and plastic bottles just to try to miraculously fit an instant soup packet, and another 10 minutes before finally giving up and leaving a teabag behind. You're gonna do it too.
Да не умер он в конце Драйва...
Besides minor physics and visual bugs that do not help you at all in the core gameplay, this game is awesome, truly an unforgettable experience
好玩,今年个人年度独立游戏 结局应该是冻死后的幻想了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Related
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| $20.1M | 26.6K | 90% | $19.99 | |
| $20.1M | 19.8K | 88% | $39.99 | |
| $20M | 32.4K | 88% | $24.99 |