
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Most likely between $12.1M and $34.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 94% | approximately $20.2M |
| PlayStation | $29.99 | 94% | — |
| GOG | $23.99 | 88% | — |
| Nintendo | — | — | — |
| Epic | $29.99 | 94% |
Reviews
Themes across 1945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
I'm really stubborn when it comes to climbing in games, I have stubbornly tried to climb mountains and cliff faces that the game didn't really intend me to, but isn't pulling anything like invisible walls to stop me. So when I realised that was the entire game I was overjoyed, its a great feeling to finally overcome such a grueling section and the climbing system makes it feel so earned. The random limb selection was so good for me and I got into such a flowstate in the game that on my second playthrough I could almost breeze through it, it was still tough in parts but I was stronger in tackling it. Aava's a prickly character and I've seen people say she's hard to like, but I've had a facination with mountineering and how wrong it can go, so I already had an insight on her character, I was annoyed at her first yes, but the more I played, the more I recognised things I've heard in these stories. She's real in that way. I don't get how someone can leave everything they have just to go through somethng so grueling, but I understand the determination, and this game helps me understand even more, and i think the answers simple. just like George Mallory said when he was asked 'why' "Because it's there" This game is something special, it made me feel like I made the wrong choice near and being estatic to play it through, and the feeling when I did was an amazing mix of acomplishment, hoplessness, wonder and emptiness. I'm being vauge because it really is something that doesnt hit the same when described
what a game
bom
I cried at the summit.
Una de las mayores sorpresas del año, sin ninguna duda. He disfrutado cada minuto de la aventura. Visualmente es precioso, la jugabilidad es divertida y muy satisfactoria, la banda sonora es espectacular y la historia consigue emocionarte de verdad. Es uno de esos indies que se quedan contigo incluso después de terminarlo. Tengo muchísimas ganas de jugar el DLC y, sinceramente, espero que reciba algún premio como uno de los mejores juegos independientes del año. Se lo merece.
Bom jogo
this is the mostr beautifull and breath trakinfg game, you HAVE to play that
游戏性很不错,虽然从上往下看爬了很久其实也没有很高,山顶那里雪崩是真的紧张。不过其实室内攀岩墙部分可以单独做一个模式,自己设计墙体设计点位然后攀爬,应该会很好玩。
2026年的小神,第九艺术名副其实.
.