
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Most likely between $12.1M and $34.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 94% | approximately $20.2M |
| PlayStation | $29.99 | 94% | — |
| GOG | $23.99 | 88% | — |
| Nintendo | — | — | — |
| Epic | $29.99 | 94% |
Reviews
Themes across 1945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Игра сначала захватывает ,но потом наскучивает спустя 5 часов становится скучно и игру не вернуть
Ce jeu est fantastique je suis content de l'avoir fait avant qu'on soit envahis de vidéo narrations de merde à la TheGreatReview (que je déteste) dessus
At first I felt more like I was fighting the contolls, less fighting the wall, but you can get used to them. At times thy'll still be annoying, but managable. Also, you can enjoy the game despite the story. -I'd like to climb -Ok, but listen about the guilt. And the higher you climb the more the guilt -But I just want to climb for fun -You think climbing is fun? Lemme tel you about the cat
Prima di tutto nessuno mi dice di non fare una cosa..
《Cairm》的美术风格和关卡设计相当出色,即便玩法内核仍显粗糙、尚有可挖掘的余地,但这些亮点完全无法掩盖剧情和角色塑造的致命缺陷。 如果说登山游戏只为了“登山”本身,那倒也无可厚非;如果能讲好故事、立住人物,则能跃升为佳作。但《Cairm》的剧情让我毫无享受可言——女主角在险峰攀爬时,朋友特意来电告知“猫死了”,这段插入到底想表达什么?我完全理解不了任何叙事层面的用意。 更令人烦躁的是角色的表现。我走风壁路线,本来就弹尽粮绝,而女主每次摔落都要爆出一连串粗口,给本就不顺利的玩家火上加霜。 如果我没理解错,主角的精神状态显然异于常人——她在最后也没有找到登山的意义,如果说宁死也要去爬顶峰这个行动没有说明她有自己的认知的话?但这种行为在我眼里跟疯子无异,如果跳楼也算极限运动,那她现在的登山和跳楼又有什么区别? 总之,《Cairm》用顶级的视听语言包裹了一个令人不适的空洞内核,潜力很大,却根本没被善待,给我的体验就是金玉其外,不会有打开第二次的欲望。
GOTY
Mais quelle fin ! J'ai eu l'impression de vivre réellement cette ascension j'en suis encore tout traumatisé ! Je vous recommande vivement de terminer ce jeu
Totally Optional Activities.
10 out of 10 times I would recommend this game
This game gave me perspective on the word 'insurmountable'. I was not expecting a climbing physics game to move me emotionally, but it happened. Extremely satisfying to play, and the story will have you yearning for more. Aava's frustrations and incorruptible spirit will become your own by the end of the game.