
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $44.5K — a different platform, not this one.
The easiest mode is 'HARD'! BUTCHER is a fast-paced 2D shooter game and a blood-soaked love letter to the early 90s. As a cyborg programmed to eradicate the last remains of humanity, your sole purpose is to well... annihilate anything that moves. So grab your weapon of choice (from chainsaw, through shotgun, to grenade launcher) and kill your way through underground hideouts, post-apocalyptic cities, jungles and more. And if you're feeling creative, there are plenty other ways of ending your enemies' misery - hooks, lava pits, saws... no death will ever be the same. If kicking corpses into a lava pit and adorning walls with blood is your idea of a good time, BUTCHER is THE game for you. Ultra-violent uncompromising carnage in the spirit of Doom and Quake (chainsaw included) Skill-based gameplay mechanics Release your inner artist, paint the walls with (permanent) blood (up to 4 million pixels available to be painted per level) Use the environment (saws, hooks, lava pits, animals and other) to brutally dispose of your enemies Choose from an array of weapons (featuring classics like chainsaw, railgun and the deadly grenade launcher) Adorn more than 20 levels with the insides of your enemies Soak in the dark atmosphere reinforced by a wicked, heavy soundtrack (while you kick corpses around) Die painfully: melt in lava, become piranha food, get crushed by heavy doors... and more!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.49−75% | 206ratings | 78% | — | not modelled |
| $4.24−75% | 625ratings | 90% | — | not modelled | |
| $9.99 | — | — |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 22 | 72% | Free | |
| — | 284 | 70% | $12.99 | |
| — | 166 | 88% | $7.49 | |
| — | 402 | 92% | $8.99 | |
| — | 66 | 80% | $9.99 | |
| — | 197 | 88% | $12.99 |