
Business Tour is a free-to-play multiplayer tabletop game. Build your own monopoly, play with friends, complete daily tasks, and compete against players from around the world. Easy to learn, fun to master, and perfect for quick matches.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About


Genres
Stats
Languages: English, Russian, Turkish, Simplified Chinese, French, Portuguese - Portugal, Finnish, Portuguese - Brazil, German, Ukrainian, Spanish - Spain, Italian +11 more
Engagement
Hours played at review time, across 139 reviews with recorded playtime.
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
bu oyunu oynamayın oynatmayın sanki bilerek kurulmuş bir sistem gibi hep zararlı olan sizsiniz ben tövbe ettim düşmeyin bu oyuna Allah ta belalarını versin yapımcılaRIN
People sleeping on this!! The best Monopoly experience with friends. Though the game ui sometimes gets glitchy. I would rate this 9/10
If there was not so much RNG and the only option to influence the win rate other than p2win would be top tier game actually. Id rather pay 5$ for the game than having all this pay to win stuff in there
Kesinlikle zaman kaybı oyunda parası olan birine denk geldiniz mi yenemezsiniz. Hileler zaten gırla
oyun iyi güzel ama sonlarda bi hile dönüyo gibi onun dışında 4 kişi ile aşırı iyi bence
goated
Jogo completamente flopado e querendo arrancar dinheiro de todas as formas, a ponto de cobrar pra criar sala e jogar com amigos xD
limited game features...so not much enjoyable as compared w others...
Friendship ended on Turn 7. We haven't spoken since I put a hotel on his last blue property.
jhugtýtáftý
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.