
Locked inside of Bunker 58 with major threats surrounding you, you question yourself how much you value your life, and how much you will kill to keep it.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I loved the second level.
Класс
見るからに世紀末感が漂っていて面白そうなのでやりました。 しばらく中にいる感染者(ゾンビ)を倒すと自分以外誰もいなくなり出口を探して彷徨ってましたが一向に出口が見つかりません。いつか脱出するぞという思いで頑張ったけど脱出できないんじゃないのかこれ と思いつつ そんなはずはないと同じ狭いマップを行ったり来たり。 どうやら出口なんてないようです。主人公がハーハー常に言って息切れしてるのでこの主人公ももう無理でしょう。食料の備蓄もない上に病弱 出口もない。この主人公はどうあがいても [h1] バッドエンド [/h1]にしかなりません。可哀そうに。 なんともいえない出来のゲーム。中身が薄すぎて一般の方にはとうていお勧めできないけど私のようにクソゲー集めてる方はコレクションには入れておきたいですね。
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Trends
Modeled estimate over time.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+1
Jogo lixo
Key items float around in mid air and unobtainable, generic textures and assets. Can't make it through the first area since I can't pick up items. Not sure what else to say.
nope
Alem de ruim é mal otimizado, 12 fps pra um jogo graficamente inferior a GTA 3, a exemplo de compraração. Perde seu tempo não. Esse jogo simplismente não é jogavel sabe? Em fim, quer um jogo Underground de terror? Joga Dark Facture, é muito bom, joguei a Demo e valeu muito mais apena q essa porra de Bunker 58.
[h1] Have you died immediately after spawning right in front of an enemy? [/h1] If so, congrats. You just experienced all this game has to offer in the most humane way possible Bunker 58 is one small map, terribly stitched together with corridors that lead nowhere. One zombie type. A few weapons that seem to have been taken straight out of an asset flip survival game. Extra confusing, with weapons like an axe that don't seem to serve any purpose. The weapon loadout, has an extra empty box, despite there being no other weapons or items. If by any reason the developer decides to check his own game, there are a few other reminders of its failures, just laying around the map. There are no interactable objects whatsoever, though to me the lack of doors, or gates, stood out the most. While the map is strictly made of two paths with a few rooms around each corridor, every single on of those rooms, some with beds, dont actually have doors. The map itself, wherever they got it from, does have one or two vault doors, these are not interactable. however, there is a location where you can find a floating door and also, a battery. Both not interactable objects on the map. So, someone did in fact attempt to add objects to the game. As for objectives, there is none. I believe the developer initially intended to make a Horde Mode with enemy waves. Perhaps, while still being a terrible game, if it had been released on those conditions, at least It would have done something right. Rather have that, then 4 awful games, all released the same year.
I do not have anything positive to say about it. This might as well be the worst game in steam. Not only is it a basic asset flip, it's also broken. There simply isn't a game in this paid garbage. It's like a pre-alpha-beta of something terrible. But this is the final product, it's just really bad. This really just isn't a normal game, It is poop. Literally a pile of trash available for purchase. Do not spend your money on this awfulness.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.