
Welcome To Brunch Club - A 1-4 player game about food with a seasoning of pop culture. Each level and game mode providing you with difficult tasks to complete and put strain upon your friendships, with leader boards to compete on will you get the best time possible?
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
BRUNCH AT ALL COSTS
It is dreadful to trying to figure out the controls on PC, with dev noticed the issue in 2019 it's still not fixed. The whole game just feels like a tedious task to me.
Gierka z tych o wnerwiającym sterowaniu, którą pewnie śmiesznie się ogląda na jakimś twitchu gdy ktoś się boryka z przesunięciem tosta albo kawałka kurczaka, ale definitywnie nie jest to coś, przy czym się dobrze bawiliśmy.
Very fun game, thought it can be quite frustrating being killed by things falling without you doing it. Oddly the first toaster level is the hardest in the game. Otherwise its quite fun!
This game is intended for a local co-op party experience. For instance, the lack of a tutorial is meant as a moment of hilarity as you and your friends figure what are the controls, how to play the game, what to do in order to accomplish the objective -- all while under the pressure a time limit and depending on the difficulty, the number of mistakes allowed for a given level. Nonetheless, it plays well as a solo player experience as well, and the game design allows for it. In the solo player experience, you can move certain obstacles that allow you to stack and then climb in order to reach certain objectives. It becomes a puzzle for what you can do while struggle to handle other objects since you cannot move most objects that have other objects on top of them. Some objects even has unspecified interactions with other objects or parts of the level. Even when you beat a level once, you can try to be faster or try to cook up additional objectives to get a higher score. The best part of the game is the music, and I am sadden that I cannot seem to find any places to find a dedicated OST with the gameplay noises. The game is filled with lo-fi retro music that are both parts calming and catchy.
Brunch Club, developed by Foggy Box Games and published by Yogscast Games, is a physics-driven party game that blends culinary chaos with lighthearted humor. The core concept revolves around players attempting to prepare, cook, and serve dishes under increasingly hectic conditions, all while contending with unpredictable physics and environmental challenges. From the outset, it is clear that the game prioritizes fun and absurdity over realism, creating a chaotic playground where mistakes are as entertaining as successes. The simplicity of the premise belies the complexity of the gameplay, as players must coordinate movements and actions precisely to complete tasks efficiently, often leading to moments of frantic hilarity. The game’s levels are uniquely inspired by popular films, each bringing its own set of challenges and comedic twists. In one scenario, players might find themselves dodging hazards while flipping pancakes, while another level introduces changing environmental conditions that affect the preparation of dishes. These thematic variations keep gameplay fresh and encourage players to adapt quickly to new mechanics, blending creativity with problem-solving. However, the physics-based mechanics, while entertaining, can be unpredictable, resulting in occasional frustration as objects slide, topple, or interact in unexpected ways. This unpredictability, though sometimes a source of annoyance, also contributes significantly to the game’s charm, turning every playthrough into a distinct experience. Visually, Brunch Club adopts a vibrant, cartoonish art style that reinforces its playful tone. The levels are colorful and distinct, with each setting carefully crafted to match its thematic inspiration. Character designs are simple but expressive, making it easy to identify who is performing which action during multiplayer chaos. The sound design complements the visuals with comical effects and exaggerated reactions to mistakes, though some players might find the background music repetitive over extended sessions. Together, the audiovisual elements create a whimsical atmosphere that supports the game’s light-hearted approach to competitive cooking. Multiplayer is where Brunch Club truly shines. The game accommodates up to four players locally, promoting both cooperation and friendly competition. In “Face/Off” mode, players race to complete dishes while contending with each other, leading to chaotic interactions that are as frustrating as they are hilarious. Additional mini-games and time trials add replayability and variety, ensuring that sessions rarely feel repetitive. While the single-player experience is solid enough, the unpredictable physics and collaborative elements are most rewarding when shared with friends, turning every failed attempt into a shared joke and every successful dish into a triumph of teamwork. Despite its strengths, the game is not without its shortcomings. The unpredictable physics can sometimes make precision tasks unnecessarily difficult, and camera angles may occasionally hinder visibility, particularly in co-op play. These issues can lead to moments of irritation for players seeking a more controlled or polished experience. Additionally, the steep learning curve may challenge newcomers, requiring patience and persistence to master the game’s idiosyncratic mechanics. Yet, for those willing to embrace its quirks, these challenges become part of the game’s humor and overall appeal, adding to the sense of accomplishment when tasks are finally completed successfully. Ultimately, Brunch Club is a celebration of chaotic, physics-driven gameplay that emphasizes fun, laughter, and shared experiences over perfection. Its inventive, film-inspired level designs, vibrant aesthetic, and emphasis on multiplayer interaction make it an engaging choice for players looking for a party game that is both unpredictable and entertaining. While the game’s difficulty and occasional technical quirks may not suit everyone, approaching it with a sense of humor and a group of friends can turn it into an unforgettable and delightfully absurd gaming experience. rating: 7/10
Fun physics based multiplayer game. Nothing wrong with it, I just wish it had more game modes. Still a good fun game with friends when you have nothing else to play
I decided to give this game a try regardless of the negative reviews since it looks amusing. In my opinion this is a fun game with a variety of levels and the style is also nice however I can't recommend due to the limited time to complete the levels. The main issue is that it could have been enjoyable with more time (not the 5-6 mins per game)... And the difficulty is hard even on 'easy' for most of them, 'medium' is horrible. I can't even begin to think how the hard one must be like since I was struggling on the other 2 in co-op and solo. I believe the difficulty level wasn't thought through with how limiting it is. I do have to say 'easy' mode with no mistake strikes and no enemy attacks do help compared to the medium level. Honestly there should have been a relax mode with no timer or at least double. It would have been amazing. The arcade is nice but there's only 4 mini-games. The versus mode is fun too which seems like the only really optimized one as you can pick how many items to complete to win (again time is kind of an issue but less) against the other player(s) instead of the dreadful main course with some number of items being barely passable. On discount at around 1$ (92% off) it's okay.. I believe some would prefer to put the dollar in another game. On the other hand it's really a low price and could be worth it for the versus mode & arcade.
เกมนี้ทำผมกับเพื่อนแยกทางกัน ทำให้ผมตัดความสัมพันธ์กับแฟน ถือว่าคุ้มมาก Must Play ครับ
Brunch Club is one of those games that is intensely frustrating at times and that is what makes it all the more addicting. I found myself laughing and cringing at each of my failed attempts on a level. I think it is probably best enjoyed as a party style game with 2-4 players, but the levels are possible to complete and still quite fun when playing solo. The movie puns are also fun!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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