
Play with 'P.', a mystery character trying to figure out what's going on in this 'dream'. Who to trust? Apparently, not the dog.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know if it was just my computer but I had some troubles with the game. The first half of the game was fine, but then it got to the shovel scene and everyhting went down hill. First it froze and stopped working, I reloaded it, managed to get past that sccne, but then it seemed to skip a big chunk of the game and went straight to the end. What I saw of the storyline wasn't that bad though, so if you want to play go ahead, hopefully you will have better luck than I did.
Игра 'Brother Perro' - это трогательная и визуально очаровательная приключенческая игра, рассказывающая историю о дружбе и самопожертвовании. Путешествуя по красочному, но опасному миру, игрок управляет щенком, который отважно ищет своего пропавшего брата. Графика выполнена в уникальном, запоминающемся стиле, сочетающем элементы акварели и мультипликации. Это создает атмосферу сказочности и уюта, несмотря на трагичность основной сюжетной линии. Геймплей сосредоточен на решении головоломок и исследовании мира. Загадки, как правило, не слишком сложные, но требуют внимательности и смекалки. История подаётся через окружение и взаимодействие с персонажами, что делает повествование более иммерсивным и эмоциональным. 'Brother Perro' - это игра, которая оставляет после себя приятное послевкусие. Она короткая, но запоминающаяся, и определенно стоит потраченного времени, особенно для тех, кто ценит игры с сильным акцентом на сюжет и атмосферу. Недостатком можно назвать разве что непродолжительность, хотелось бы больше времени провести в этом мире.
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"🐾 Despite grappling with some annoying glitches along the way, I pushed through to the end of Brother Perro's captivating story, and boy, was it worth it! 🌟📖 From start to finish, the narrative had me hooked, weaving a tale so compelling that I couldn't help but see it through. 🎭💫 With its rich characters and immersive world, the glitches, though frustrating, couldn't overshadow the sheer brilliance of this experience. 🌟🎮 Brother Perro is a must-play for any storytelling enthusiast, glitches and all—it's a journey you won't soon forget. 🚀🐾"
Who thought it was a good idea to upload this? It doesn't have any sense and feels like is not finished! I liked the way it started, I thought it was interesting, but then it was so weird I didn't really understood much. It's basically an unfinished "game" to make a really bad pun.
Fumar oregano até pode ser divertido, mas se fumar não faça visual novels, aliás não faça nada ! Por favor. O que acontece neste jogo? É dificil explicar pois o próprio jogo não é fácil de se entender, mas basicamente você é um jovem dinamico que bebeu e foi conduzir, ao qual as coisas não acabaram de um jeito feliz, e assim conta a história de um modo esquesito de como esse jovem está vivendo e vivia antes e depois do acidente.
I couldn't open it :T
:))
pla y with p
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it's good ⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it ⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀ ⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧ ⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟ ⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁ ⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄ ⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄
"Brother Perro" is a rather comical train wreck slapped together with the Visual Novel Maker construction kit and some of the worst, most laughably bad "babie's first Wacom tablet" drawings I've ever seen. That look like they were slapped together in 4:3 and the "author" of this wreck couldn't work out how to show them in a non-stretched aspect ratio. It's like weaponised incompetence. And the writing is bad enough to give anyone an aneurysm. Because gaming is a visual medium it's always important to talk about the visual presentation that a game has. Unfortunately, this isn't a game, it's an E-book, the primary focus is text (although they are trying to show off as much of their crappy "art" as they can). And we know the text is badly written because if the would be "author" of this E-book could write to any decent standard, they'd be a published author with books on bookshelves. Instead, they've had to resort to paying $100 to dump their E-book onto Steam as if it was a game, when they know full well it isn't. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 9 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off. I can only recommend games to gamers. E-books aren't games.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.