
Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.
Most likely between $5.9M and $16.8M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.29 on Xbox · Türkiye (−94%). Compare 45 prices in 15 markets →
Reviews
Themes across 2730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
小窗单手,适合摸鱼的上头肉鸽 好游戏👍
老资历土豆的能力,基本都是所见即所得,提升和反馈很明显,而后面出的基本都是拦腰腰斩之后,逼你苟几回合才能赶上老资历的强度,玩的憋屈不说,运气成分成为了更重要的部分,游戏体验早就很差了。 现在更新了难6,让灾难性的平衡性直接暴雷,有的角色9回合都在怪堆里洗澡了,有的角色比如驯兽师,第二回合开始就在抱头鼠窜。 不玩自己的游戏就别做,还有脸去评爱的奉献奖,这几年你们更新了个几把更新了,会不会做游戏?
BROtato
噩梦难度更新的真是烂,各个角色难度差异巨大 纯纯的堆数值,环境弹幕设计的尤其烂
Nightmare difficulty might be too easy if you get red items every wave. They should make a new difficulty where your hardware would get bricked if you die
So, a year ago I started a pretty serious fitness journey, and I hate cardio. I ended up getting a Nvidia Shield on my tv in the garage, to run my PC remote, and put my exercise bike out there with the TV. Now each day I have played a crap load of this while mindlessly biking for 1-2 hours each day. The game has become part of my fitness journey, made cardio suck less keeping myself distracted and turned gaming into a healthy habit in a way. So for many reasons this game has been a 10/10 experience for me.
这个狗s游戏难度五及以上只能玩20波,无尽40波以上不知道是哪条🐕开发出来的。垃圾👎。
Jogo legal pra baixar e passar o tempo, bem baratinho e vale a pena, tem mt conteudo e bastante coisa legal pra fazer, várias builds de itens e personagens...
Todo lo que esta bien en esta vida.
Brotato is more of a cute distraction than it is a fun game, but don't let that deter you from giving it a try if you like the genre and that's what you're after. For me personally, it feels lacking in the exploration and roguelite elements that kept me coming back for another round of similar action/bullet hail games like Vampire Survivors and Binding of Isaac. All you do is survive each 60-second wave by mashing the WASD keys to evade enemies while your various weapons automatically fire on the purple alien mobs rushing you. Lather, rinse, repeat for all the waves. It's more like a mini-game than a whole game, but if you grab it on sale, maybe that will suffice for you. Yes, you can get a lot of adorable items like the catling gun that fights alongside you, and the hedgehog you wear on your head, but it doesn't change the fact that you're perpetually stuck in the same brown dirt square fighting (mostly) the same aliens over and over again until you win or they overtake you. You do start getting more beefed up versions of the mobs by Wave 8 or so, but with the exception of the bosses, they felt generic and forgettable. The one enjoyable part is the Shop. It can feel satisfying when the Shop RNG finally gives you the weapon you need to upgrade your build, or an item that synergizes well with your strengths. But then you're back to the dirt square to WASD around more purple aliens, and the concept wears thin quickly. The 3 best things I can say they got right are: the artwork, respecting your time, and respecting your hard drive space. But the experience didn't stick with me, and I didn't feel compelled to try ramping up the difficulty or playing through all the characters. It's not a game I would refund, but definitely one to uninstall and then go read a book.