
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Most likely between $24.3M and $68.9M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 2727 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There need to be something done about leavers in match, Honestly it is just ridiculise that I must play 2v5 in first 3 minutes of match or surrender and lose points in both scenarios.. Why isn't there just rematch mechanic that in case of a leaver it does rematch and leaver gets points penalty instead of all of us suffering..
Симулятор истукана за ПК. Сама игра, техника, боевка — всё круто. Но играть в это невозможно. Сохраниться посреди миссии и пойти по своим делам? Нет, сиди час не отходя от экрана, иначе всё сбросится. Какой бы крутой ни была графика и масштаб, когда из-за любой мелочи в реале ты теряешь час геймплея — игра превращается в душную обязаловку. Нельзя в наше время выпускать стратегии без элементарной функции паузы-сохранения. Пока не починят эту дичь — палец вниз.
看了很多的评价,本人也玩了很长一段时间,基本评论差评过多在优化和平衡两方面,如果你为了游戏质量,这款游戏在军事RTS类是绝对的优秀,我个人也更偏向、喜欢这种的玩法,从24年下半年测试我就在游玩,论平衡,这种游戏肯定会存在差异化当阵营内容多了之后大家就不会觉得某一东西特别恶心,就像预先号令一样,我朋友包括我在内10,20系卡带画质还是比较吃力,游戏的物理和美术水平是不会让我觉得优化过差,质量确实也在那,建模也很细节,我认为主要还是在服务器质量,多人队匹配,玩家水平,界面设计需要做的更好,总结还是非常好的作品,希望越来越好
内斗好啊,怕自己死的不够快是吧。
Вкусно и больно
Best out there, don't get distracted with the balance and whatnot. Real world also has some balance issues isn't it.
逃跑问题还是很多,对战打了没几分钟直接投了,体验极差.战争游戏起码打一回合再允许投降,匹配几分钟进入几分钟几分钟后投降,真棒!!!
你们tmd pte的发行人是脑子被狗熊强奸了么?怎么着英国法国用不起空调,脖子上顶的是五分熟的脑花么?操死你妈 This update completely ruined the vision system. The changes are terrible and make the game feel frustrating instead of tactical. Units lose sight of enemies in situations where they should clearly have visibility, and engagements now feel random rather than based on skill and positioning. The previous vision mechanics were far more consistent. This patch has made gameplay worse, and the developers need to seriously reconsider these changes.What the ♥♥♥♥♥♥♥ hell did you do to the vision system in this patch? A vehicle with 2200 vision can’t see a ♥♥♥♥♥♥♥ thing in forests, while infantry with barely over 1000 vision can spot me first and start shooting. Are your ♥♥♥♥♥♥♥ brains being used as a ♥♥♥♥♥♥♥ punching bag by bears or something? And who the ♥♥♥♥ came up with the genius idea of giving small supply vehicles unlimited supplies? What kind of braindead design decision is that? You idiots keep changing random ♥♥♥♥ left and right instead of fixing the actual problems. You should be sent to the front line in Ukraine to dig trenches instead of sitting there ruining this dead-ass game with a few thousand players online. And don’t even get me started on smoke. I’ve been killed through smoke countless ♥♥♥♥♥♥♥ times after deploying it. What the ♥♥♥♥, are the enemies ♥♥♥♥♥♥♥ X-ray vision mutants? Can they see through smoke now?
你在更新你大爸,卧草私你的🐎,pte测了不实装是何意味?懒得喷了都,策划不用脑子做游戏
The game does have some bugs, but overall I really enjoy the game play. There's not as many games the play as nicely as this one in multiplayer. Fun to play with friends as well.