No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Aim. Fire. Bring it all down. Take control of the cannon, line up your shot, and hit the right spot to send blocks, objects, and entire structures tumbling down with realistic physics. Every level is built around one simple goal: find the best angle and make every shot count. Hit a weak point, trigger a chain reaction, and watch the whole setup collapse piece by piece. Some levels can be cleared with one perfect shot. Others require you to think ahead, test different angles, and decide what to hit first. The controls are simple, but the results are always different. Small adjustments to your aim can completely change how objects move, fall, collide, and react. Enjoy satisfying physics, clever level layouts, colorful objects, and rewarding destruction in every stage. Key Features Simple aim-and-shoot cannon gameplay Physics-based falling and collapsing Weak points and chain reactions Different structures and level layouts Easy to play, challenging to master Satisfying destruction with every shot
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $4.99 | |
| — | 0 | 0% | $5.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $0.49 | |
| — | 0 | 0% | $2.99 |