
How far can curiosity and dreams take us? Which wonderful situations can we discover once we get carried away by the adventure? Even though it has been 150 years since its publication, the acclaimed novel by Lewis Carroll still remains as one of the greatest artistic works in the world.
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Languages: English, Spanish - Spain, Simplified Chinese, Portuguese - Portugal, Russian, French
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's easier to just read a book, it's hard to call it a game
How far can curiosity and dreams take us? Which wonderful situations can we discover once we get carried away by the adventure? Even though it has been 150 years since its publication, the acclaimed novel by Lewis Carroll still remains as one of the greatest artistic works in the world.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面可见的贫穷,功能也很缺,不能快进
Якщо коротко, то це книга з картинками та музичним супроводом (з помилками) 📖
bug一堆...視窗模式切換成全螢幕字幕會不見、前後人物特寫會重疊、人物圖像卡住~....等等 閱讀中途無法開啟MENU調整自動閱讀速度和相關設定 還好可以調音量 要不然BGM的表現有如噪音 再來要說說劇情部分 原以為會從愛麗絲夢遊仙境的故事玩出什麼新梗~結果沒有 屬於線性劇情 按本宣科...也是個災難 玩家無法決定任何方向和任何選擇 加上無法調整自動閱讀速度 想像看劇一般觀賞根本無法~ 要在那邊按滑鼠~ 有夠累人~ 開發商也沒有要更新bug的意思... 立繪也不是特美... 唯一優點是支援中文 要不是徽章美根本不會買這遊戲~
Um jogo bem bonitinho, tem uma historia bem legal, intuitiva e que te deixa curioso com o final, legal para passar algumas horas relaxando, não tem conteúdo adulto explicito, mas tem bastante duplo sentido até, é um jogo fácil de fazer 100% para somar no perfil.
1. Get it form a giveaway. 2. Play for 1.3 hours, get Steam trading cards. 3. Sell trading cards for 0.30€ 4. Čist profit!
CÓMO QUE 13 PESOS LA CONCHESUMAREEEEEEE
I played this game on Windows 10. Recognizing that this listing is not long for this world, I still don't feel that I can recommend it over just reading the original text without illustration. There is one glaring copy-paste typo in the text (an extra three words in another language) and the game does not scale properly to high resolutions like mine. It also crashes if you use Alt-Enter to set it to fullscreen. Royalty-free classical music (which I eventually muted) and simple sound effects scripted to particular words in the text make this work fine. But I still have to give the developers credit for a consistent presentation in its own right - any aesthetic interpretation of Alice in Wonderland is valid, and formatting it as a visual novel with tastefully-sexualized manga-style dolls as its characters is not going too far with the basic concept. The classic Disney animated feature has some influence on this product as well, but not to a distracting degree. There may have been gallery art planned for pivotal events in the second half of the book (as there is for the first), but for whatever reason, instead we just got typical VN conversation panes, with character renders over simple backgrounds. The character art and the full-screen panes do not always agree with the text, and that's alright with me. This was worth what little I paid for it in its announced last two weeks of existence, if only for making me read Lewis Carroll once again. With its lack of options and lackluster second half, I don't think it would hold up against the great VNs, but then again, I don't know very much about the medium. For what it's worth, I recommend this game for game farmers as well, with its pretty trading cards and practically free achievements. Collectors' items now, the lot of them.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.